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JMPRET/PUSHZC/POPZC notes — Parallax Forums

JMPRET/PUSHZC/POPZC notes

ozpropdevozpropdev Posts: 2,792
edited 2013-06-06 20:30 in Propeller 2
Hi All.
I know there's a few of us out there writing our own Compilers/Interpreters/Debuggers/Simulators....etc
Here are a few notes on the above instructions that might be helpful.
Cheers

Comments

  • cgraceycgracey Posts: 14,151
    edited 2013-06-06 12:32
    ozpropdev wrote: »
    Hi All.
    I know there's a few of us out there writing our own Compilers/Interpreters/Debuggers/Simulators....etc
    Here are a few notes on the above instructions that might be helpful.
    Cheers

    Those are good notes. I sure wish a long time ago that simple line/box characters were made part of ASCII.

    We're lucky that in the West, we had a limited alphabet and digit set that could be easily encoded into a few bits (like 7-bit ASCII). Also, our letters and digits could be visually represented by just a few lines (think 7-segment displays). This made it easy for us to develop computer technology, as the computer-to-person interaction could be boot-strapped from almost the very beginning. In the East, their huge and complex character sets wouldn't afford such ease of development. It was like a great wall.
  • ozpropdevozpropdev Posts: 2,792
    edited 2013-06-06 20:30
    Thanks Chip.
    I am using your add on board (Thanks Tubular!) with my DE0-Nano. Love it!
    Already thinking of getting my hands on a DE2-115 for 5 Cog emulation.
    I am a big fan of Prop1 and even bigger fan now of Prop2.
    Well done!
    Cheers
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