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Parallax P2 PCB Questions — Parallax Forums

Parallax P2 PCB Questions

Cluso99Cluso99 Posts: 18,069
edited 2013-06-14 17:38 in Propeller 2
Is there any information on the pinout for the connector and pcb schematics? I would like to prepare a couple of pcbs and keep compatibility if possible.

Comments

  • Bill HenningBill Henning Posts: 6,445
    edited 2013-06-06 09:00
    I am also looking for this information - for the same reason.
    Cluso99 wrote: »
    Is there any information on the pinout for the connector and pcb schematics? I would like to prepare a couple of pcbs and keep compatibility if possible.
  • cgraceycgracey Posts: 14,206
    edited 2013-06-06 12:39
    Is this what you are looking for?

    Prop2Module.jpg
    1024 x 716 - 87K
  • Bill HenningBill Henning Posts: 6,445
    edited 2013-06-06 12:43
    Thanks Chip!

    I was looking for confirmation about the connector, looks like it's staying as PCIe-4x
    cgracey wrote: »
    Is this what you are looking for?

    Prop2Module.jpg
  • Cluso99Cluso99 Posts: 18,069
    edited 2013-06-09 19:01
    Thanks Chip. Exactly what I was after.
  • whickerwhicker Posts: 749
    edited 2013-06-11 12:50
    Would it be possible to pull off one of those VDD33 / GND sets, and that way things go up to a nice even 48 I/O pins?
    7 of 8 is really irksome, kind of like one short of a dozen.

    I know the question is "when does it stop?" The answer is when it's a nice multiple of 8. P0..P47 covers two full sides of the chip.
    If I had to say what power/ground pad pin to omit, I'd suggest between P39 and P40.

    Since I bet P48 and up is for the SDRAM, if an NC pad is annoying, then on the RESn pin connect something off the top, like P88 or P89 there... 48 + 1 extra I/O!

    I know this is kind of pedantic, but would it also be possible to have at least one idiot light on the board?
    It could even be so much as a dim power LED powered from the 1.8V core voltage.
    Everyone screams about cost, but there's also the cost of troubleshooting... and a light that gives an honest answer on or off can be worth 10000x its BOM cost.
  • cgraceycgracey Posts: 14,206
    edited 2013-06-12 18:05
    whicker wrote: »
    Would it be possible to pull off one of those VDD33 / GND sets, and that way things go up to a nice even 48 I/O pins?
    7 of 8 is really irksome, kind of like one short of a dozen.

    I know the question is "when does it stop?" The answer is when it's a nice multiple of 8. P0..P47 covers two full sides of the chip.
    If I had to say what power/ground pad pin to omit, I'd suggest between P39 and P40.

    Since I bet P48 and up is for the SDRAM, if an NC pad is annoying, then on the RESn pin connect something off the top, like P88 or P89 there... 48 + 1 extra I/O!

    I know this is kind of pedantic, but would it also be possible to have at least one idiot light on the board?
    It could even be so much as a dim power LED powered from the 1.8V core voltage.
    Everyone screams about cost, but there's also the cost of troubleshooting... and a light that gives an honest answer on or off can be worth 10000x its BOM cost.

    I agree, but the problem is that there are only 47 pins available. P47 is used to drive the SDRAM clock, leaving P0..P46 for general-purpose use. If we pulled the byte-mask pins off the SDRAM, we could get a whole 48 for the connector, plus one for an LED. That would restrict SDRAM use to block mode, as byte writes would no longer be possible. I would be in favor of doing this, but people are concerned about the possibility of byte writes going away, even though the SDRAM driver (just software) doesn't currently support byte writes.
  • whickerwhicker Posts: 749
    edited 2013-06-12 21:15
    Chip,

    I'm a little bit confused (slightly).
    Are there still 92 I/O pins?

    Just bear with me, I'm trying to understand the I/O pin assignment.
    P91 = RXD in
    P90 = TXD out
    Your SDRAM driver uses P85..P48.
    P47 is needed for the SDRAM CLK
    P46..P0 go out to the edge, along with P91 and P90


    Will this board have a slot for a micro SD card?
    If it does, great.

    If it doesn't, then could those 4 SD card pins P89..P86 be routed out to the edge connector, in case everyone decides to use those 4 pins as the default location for an SD card?
  • Cluso99Cluso99 Posts: 18,069
    edited 2013-06-13 00:47
    IIRC P86-89 are used for the SPI Flash boot chip.
  • rjo__rjo__ Posts: 2,114
    edited 2013-06-13 06:02
    I have decided not to build a Prop2 Veroboard prototype:)

    I need a half dozen Prop2 development boards ... sitting on my desk before the Prop2 module arrives.

    Come on guys, let's get with the program:)


    Rich
  • roglohrogloh Posts: 5,837
    edited 2013-06-13 06:59
    I know it's not a real argument in favor of it but one thing to bear in mind with the odd number of available IO pins being 47 (or 49 if you include the UART), is that this kind of lines up reasonably well with video applications that also require an odd number of pins, either 3 signals for Component YUV or 5 signals for VGA - RGBHV. So at least after you consume signals for that it then leaves an nice even number of pins remaining for other purposes, such as UARTs, SPI, i2c, USB, 16/32 bit databuses, stereo line outs etc, each of which often tends to use an even number of pins.

    This thought might help people deal with the "irksome" factor of being an odd number and not a perfect multiple of 8. It helped me deal with it anyway but perhaps not for others with no interest in video. :smile:

    I'd certainly prefer to keep the ability to do the byte qualified accesses if/when needed one day.

    Roger.
  • whickerwhicker Posts: 749
    edited 2013-06-13 10:16
    Cluso99 wrote: »
    IIRC P86-89 are used for the SPI Flash boot chip.

    Okay, thank you, that demystifies everything.
    I'm having a hard time keeping up, despite checking this board every day.
    rogloh wrote: »
    I know it's not a real argument in favor of it but one thing to bear in mind with the odd number of available IO pins being 47 (or 49 if you include the UART), is that this kind of lines up reasonably well with video applications that also require an odd number of pins, either 3 signals for Component YUV or 5 signals for VGA - RGBHV. So at least after you consume signals for that it then leaves an nice even number of pins remaining for other purposes, such as UARTs, SPI, i2c, USB, 16/32 bit databuses, stereo line outs etc, each of which often tends to use an even number of pins.

    This thought might help people deal with the "irksome" factor of being an odd number and not a perfect multiple of 8. It helped me deal with it anyway but perhaps not for others with no interest in video. :smile:

    I'd certainly prefer to keep the ability to do the byte qualified accesses if/when needed one day.
    Roger.

    Roger, that's a great way of looking at the odd-pin situation. I never thought of it that way.
    I can see the byte write thing as important to the people that want to emulate 8-bit systems, Otherwise two consecutive byte writes would be a read-modify-write, read-modify-write (6 transactions) on a word.

    Alright, I'm all caught up (for now).
    Thanks guys.
  • cgraceycgracey Posts: 14,206
    edited 2013-06-13 10:44
    whicker wrote: »
    ...I can see the byte write thing as important to the people that want to emulate 8-bit systems, Otherwise two consecutive byte writes would be a read-modify-write, read-modify-write (6 transactions) on a word.

    Hey, that actually is not much of a penalty to bear for byte writes, is it? I'm thinking we could get rid of the two byte-mask pins. It would be nice to have the SDRAM clock on Port C, along with the other SDRAM signals, plus one more pin for an LED. Then, we've got a solid 48 pins for the connector.

    We've gone over this pin issue a few times before, but I'm kind of thinking that the cost of latent byte-write support is too high (for the module, anyway). It would be better to have six solid ports on the connector and an indicator LED on the module.
  • JRetSapDoogJRetSapDoog Posts: 954
    edited 2013-06-13 12:11
    Designers being open to outside input is great; however, with valid arguments existing on both sides of this byte-access issue, I'm for Chip doing what Chip thinks is best for this particular board/scenario, keeping in mind that, whatever the decision, other modules will come out with different implementations (though perhaps not any/many more with Parallax support). Full disclosure: I have an application in mind that is already bumping up against the limit on available pins (and not easily adaptable to workarounds), as I believe is the case for others.

    Also, I think that many of us have experienced the situation where we weighed the pros-and-cons of an issue and made a fairly confident preliminary decision...only to change it later (and feel embarrassed by our earlier confidence). Re-evaluation or a re-weighting of the various factors affecting a decision (though hopefully not hastily) is fair game up until the point-of-no-return. By the way, of course Chip will do what he thinks is best (even if he chooses a conservative course just for the sake of being safe), but he's in a difficult position of trying to please as many as possible. I hope our input doesn't overly perplex him. Again, it's his call, "right" or "wrong" (which depends on who's evaluating). There's always going to be trade-offs. For example, there's a price to be paid for safety that sometimes exceeds the benefits. There's also something to be said for going with one's "gut feeling" or "informed instinct" (perhaps an oxymoron).

    Anyway, I'll trust Chip's judgment in this matter (easy to say when there's no choice, I realize). We had a similar discussion over the connector situation. The way I was leaning or advocating for doesn't appear to have prevailed, but I'm guessing that I'll be pleasantly surprised in the end despite my reservations, again thinking back to the times that I've changed my reasonably certain mind in the past.
  • SapiehaSapieha Posts: 2,964
    edited 2013-06-13 13:48
    Hi Chip.

    If You decide to made SDRAM without Byte access -- Can You made 2 Via's that we can manuals connect to any PORT for that propose ?

    cgracey wrote: »
    Hey, that actually is not much of a penalty to bear for byte writes, is it? I'm thinking we could get rid of the two byte-mask pins. It would be nice to have the SDRAM clock on Port C, along with the other SDRAM signals, plus one more pin for an LED. Then, we've got a solid 48 pins for the connector.

    We've gone over this pin issue a few times before, but I'm kind of thinking that the cost of latent byte-write support is too high (for the module, anyway). It would be better to have six solid ports on the connector and an indicator LED on the module.
  • cgraceycgracey Posts: 14,206
    edited 2013-06-13 14:40
    Sapieha wrote: »
    Hi Chip.

    If You decide to made SDRAM without Byte access -- Can You made 2 Via's that we can manuals connect to any PORT for that propose ?

    We will try to fit them in.
  • cgraceycgracey Posts: 14,206
    edited 2013-06-13 15:12
    Here are the latest drawing and schematic for the Prop2 Module:

    Prop2Module.jpg


    Prop2ModuleSchematic.jpg
    1024 x 755 - 73K
    1024 x 755 - 78K
  • Bill HenningBill Henning Posts: 6,445
    edited 2013-06-13 16:49
    Chip,

    If you put two 10k (or 22k) pulldowns on the byte select lines, and have a way to jumper to them from pins, you can recover two pins AND let people have byte masks who need them (like me).

    Or, possibly better:

    have 805 R's on the back, 0R to prop pin, or 10K to Vss ... with default config being no byte enables.

    It is easy enough to add 0R jumpers to connect the DQM's to pins, and there is a TON of space for this under the prop2 (back side of PCB)

    Regards,

    Bill
    cgracey wrote: »
    Hey, that actually is not much of a penalty to bear for byte writes, is it? I'm thinking we could get rid of the two byte-mask pins. It would be nice to have the SDRAM clock on Port C, along with the other SDRAM signals, plus one more pin for an LED. Then, we've got a solid 48 pins for the connector.

    We've gone over this pin issue a few times before, but I'm kind of thinking that the cost of latent byte-write support is too high (for the module, anyway). It would be better to have six solid ports on the connector and an indicator LED on the module.
  • Roy ElthamRoy Eltham Posts: 3,000
    edited 2013-06-13 18:27
    Chip, are all the VDD33's that are hooked up to the I/O power pins independent of each other so that one can have each bank of 8 I/Os be at different voltages if wanted?
    Or at least are the I/O ones separate from the main one? I can't tell from your images there...
  • Cluso99Cluso99 Posts: 18,069
    edited 2013-06-13 18:55
    cgracey wrote: »
    Hey, that actually is not much of a penalty to bear for byte writes, is it? I'm thinking we could get rid of the two byte-mask pins. It would be nice to have the SDRAM clock on Port C, along with the other SDRAM signals, plus one more pin for an LED. Then, we've got a solid 48 pins for the connector.

    We've gone over this pin issue a few times before, but I'm kind of thinking that the cost of latent byte-write support is too high (for the module, anyway). It would be better to have six solid ports on the connector and an indicator LED on the module.
    Chip,

    We are only talking about 1 or 2 pins here. On the P1 we had 28 free pins (excluding the download and eeprom pins) whereas we now have 47 pins free. Seems that the loss of a pin to make 48 (6 sets of 8) and remove byte access to the SDRAM would IMHO be a big mistake. It's use is not just for old emulations, but all sorts of other uses. Remember, before the quad cache and rdxxxxc instructions, spin1 used byte accesses. Not everyone will want to use the software cache to access the SDRAM.

    However, if you must remove the byte access pins, please, please leave us a simple method to reattach these pins. There are a few methods already suggested, and of course there are others. IMHO without access to these for byte access would be a big mistake.

    An led could be placed on P46 using a 5K resistor and a high/ultra bright led to 3v3. In fact, I often use 10K. (note: the leds on the DE0-Nano are way too bright and I cannot look at them directly for long) This pin would still be usable as an I/O with the led attached.
  • whickerwhicker Posts: 749
    edited 2013-06-13 19:38
    Cluso99 wrote: »
    Chip,

    We are only talking about 1 or 2 pins here. On the P1 we had 28 free pins (excluding the download and eeprom pins) whereas we now have 47 pins free. Seems that the loss of a pin to make 48 (6 sets of 8) and remove byte access to the SDRAM would IMHO be a big mistake. It's use is not just for old emulations, but all sorts of other uses. Remember, before the quad cache and rdxxxxc instructions, spin1 used byte accesses. Not everyone will want to use the software cache to access the SDRAM.

    However, if you must remove the byte access pins, please, please leave us a simple method to reattach these pins. There are a few methods already suggested, and of course there are others. IMHO without access to these for byte access would be a big mistake.

    Cluso99: If I understand correctly, it only affects byte writes. If you want to read a byte from an odd address, you'll still need to move it from data pins 15 to 8, into bits 7..0 of the receiving register, and LDQM and UDQM don't do anything useful. So, for as fast as possible performance for an 8-bit system, you might as well just ignore the upper byte.

    Or, really cool, always use read-modify-write and use the upper byte of the word as a kind of flag system for debugging or snooping your emulated 8-bit system... a flag for if it was written to as data, a flag for if it was read from as data, a flag for if it was read as code, a flag if simulated DMA read from it, and a breakpoint flag bitmask for read/write/instruction read, etc.
  • Cluso99Cluso99 Posts: 18,069
    edited 2013-06-13 19:57
    Chip,
    If vias were placed on each of P46, P47, LDQM & UDQM then we could use kynar wire to join them. AWG30 wire is 0.010" dia and AWG26 wire is 0.016" dia, so an 0.016" via hole would work for AWG28 & AWG30 kynar wire (my kynar wire is AWG30).

    Now we only need a way to cut the ground trace from LDQM & UDQM. This could be done by connecting the LDQM & UDQM pins thru the via and then a small track to the ground connection. It would be preferrable for a place to cut the P46 & P47 tracks also, to avoid the lines going to the connector and being influenced externally.

    I note the led is on P85 and you are using a 1k resistor and taking the led/resistor to ground. This is of course the older way we put leds on pins. I now often use the led/resistor to +V to save software inversion as it makes more sense now we no longer have to worry about hi and lo drive capability. If you place a via on P85 we could use P85 as one of the LDQM/UDQM pins. I did see it was a long way from the connector.
  • cgraceycgracey Posts: 14,206
    edited 2013-06-13 22:48
    We'll put some solderable pads on the component side for LDQM and UDQM, so that a cut and a jump can connect them to other I/O pins.

    The way SDRAM works is, you open a row and then issue column reads and writes to that row. When you issue a pre-charge command, that row is "put away", completing the access. Having no UDQM/LDQM pins means that you must do a column-read, mask operation, and column-write to affect a single byte. It comes down to a time penalty. It would still take a few, albeit less, clocks to manually control the UDQM/LDQM pins to effect a single-byte write. There is no functional loss in leaving UDQM/LDQM low - only a few clock cycles in the case where only one byte was desired to be affected. The inescapable problem with SDRAM is that it takes a lot of clock cycles to get anything done. The only way you can get good throughput is by doing large block reads and writes.
  • TubularTubular Posts: 4,705
    edited 2013-06-14 00:37
    Hi Chip

    Do you have a size for the pcb module outline as it stands now?

    Solderable pads for byte mode, and a user LED on P48, sounds just great.

    thanks
    Lachlan
  • cgraceycgracey Posts: 14,206
    edited 2013-06-14 02:07
    Tubular wrote: »
    Hi Chip

    Do you have a size for the pcb module outline as it stands now?

    Solderable pads for byte mode, and a user LED on P48, sounds just great.

    thanks
    Lachlan

    I think it's about 1.35" square, including edge fingers.
  • Bill HenningBill Henning Posts: 6,445
    edited 2013-06-14 07:03
    Thanks Chip.

    Please also add a couple of solderable pads for two prop2 pins to make it easy (and do not flow copper near the two traces that need to be cut).
    cgracey wrote: »
    We'll put some solderable pads on the component side for LDQM and UDQM, so that a cut and a jump can connect them to other I/O pins.

    The way SDRAM works is, you open a row and then issue column reads and writes to that row. When you issue a pre-charge command, that row is "put away", completing the access. Having no UDQM/LDQM pins means that you must do a column-read, mask operation, and column-write to affect a single byte. It comes down to a time penalty. It would still take a few, albeit less, clocks to manually control the UDQM/LDQM pins to effect a single-byte write. There is no functional loss in leaving UDQM/LDQM low - only a few clock cycles in the case where only one byte was desired to be affected. The inescapable problem with SDRAM is that it takes a lot of clock cycles to get anything done. The only way you can get good throughput is by doing large block reads and writes.
  • Cluso99Cluso99 Posts: 18,069
    edited 2013-06-14 17:38
    Thanks Chip
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