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Proteus VSM Question — Parallax Forums

Proteus VSM Question

NWCCTVNWCCTV Posts: 3,629
edited 2013-05-28 09:42 in General Discussion
I was just browsing the Parallax download site and I see that Proteus VSM is no longer available. Is there a reason for this? Is there a replacement for it and is there something like this available for the Prop? I think this would be a great learning tool and would help in the design of projects.

Comments

  • Mike GreenMike Green Posts: 23,101
    edited 2013-05-11 07:23
    Proteus VSM is still available from the vendor (here). It's expensive for what it does and, in my opinion, you're better off actually using a Stamp rather than a simulator. There are some simple instruction simulators for the Prop 1. One simulates the assembly instructions and the other simulates the Spin bytecodes. Again, I think you're better off with a real Propeller along with something like Hanno's ViewPort which allows you to single step through a program, set breakpoints, and monitor variable values.
  • MJBMJB Posts: 1,235
    edited 2013-05-26 04:44
    what is great with Proteus and VSM is that you can simulate the analog circuitry together in interaction with the processor (I used it for AVRs quite some time ago)
    BEFORE the HW has been built.

    Unfortunately no Propeller Module there ...
  • NWCCTVNWCCTV Posts: 3,629
    edited 2013-05-26 11:49
    And it is expensive, even for a student version.
  • Mike GreenMike Green Posts: 23,101
    edited 2013-05-26 12:07
    Analog circuitry simulation for small scale circuits is much more important than digital circuitry simulation on a similar scale and good free simulation systems are available (like MacSpice and other Spice derivatives). Still, there's nothing like actually building the circuits in either case. Simulated circuits are far from what's seen in reality and excessive use of simulators tends to encourage thinking in terms of ideal or near-ideal components rather than the sloppiness of real stuff that you have to be able to build with. With the Propeller and its ease of displaying information to a TV or VGA display, it's pretty straightforward to debug hardware. Hanno's ViewPort is a great help since you can monitor digital and analog signals on an attached PC using it in addition to adjusting parameters.
  • NWCCTVNWCCTV Posts: 3,629
    edited 2013-05-27 22:18
    @Mike, Which version of Viewport would you recommend?
  • Mike GreenMike Green Posts: 23,101
    edited 2013-05-27 22:43
    Is there more than one version? I've got the one at that website (Post #5's link).
  • NWCCTVNWCCTV Posts: 3,629
    edited 2013-05-28 09:42


    Choose a flavor:
    $29 – Lite (Low-speed transfer, small data buffer)



    $59 – Standard (Low-speed, spin debugger)



    $89 – High Speed (High-speed, spin debugger)



    $149 – Ultimate (Includes High-speed, Debugger, OpenCV, development kit and designer)

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