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New SimpleIDE next week??? — Parallax Forums

New SimpleIDE next week???

RsadeikaRsadeika Posts: 3,837
edited 2013-04-23 19:45 in Propeller 1
Last month their was some talk about some C/C++ examples, promoted by Parallax, and a new PropGCC/Spin IDE, any information as to whether this is still on track? Any hints as to what we can look forward to, or is this all still "top secret"? Come on give us something!

Ray

Comments

  • Heater.Heater. Posts: 21,230
    edited 2013-01-21 08:33
    That's the thing about working on an opensource project for free. If it's good, which SimpleIDE is, then people start demanding more and more and more...

    Nothing secret going on as far as I can tell. You can browse the latest code here: http://code.google.com/p/propside/source/browse/?name=spinside#hg%2Fpropside

    Last changes have gone in just days ago. Just grab the code and build the latest version.

    Of course you will need a propgcc to go with that: http://code.google.com/p/propgcc/
  • jazzedjazzed Posts: 11,803
    edited 2013-01-21 09:26
    Rsadeika wrote: »
    Last month their was some talk about some C/C++ examples, promoted by Parallax, and a new PropGCC/Spin IDE, any information as to whether this is still on track? Any hints as to what we can look forward to, or is this all still "top secret"? Come on give us something!

    I'm finishing the last new SimpleIDE priority 1 feature today or tomorrow. Then attention will go to some requested refinements. We'll probably start some user experience testing next week. I'll describe some of the new features in a follow up post later.

    There is a very nice Parallax library being added. I'm not free to talk about it more than that though. Sorry.
  • jnmljnml Posts: 14
    edited 2013-01-22 01:01
    jazzed wrote: »
    There is a very nice Parallax library being added. I'm not free to talk about it more than that though. Sorry.

    Please announce the details here after the ban will be lifted ;-)
    [Subscribing to this thread now]

    -j
  • jazzedjazzed Posts: 11,803
    edited 2013-01-30 07:50
    jazzed wrote: »
    I'm finishing the last new SimpleIDE priority 1 feature today or tomorrow. Then attention will go to some requested refinements. We'll probably start some user experience testing next week. I'll describe some of the new features in a follow up post later. ...

    I'm still working on refinements with Parallax. It may be another week before an early test package is available.
  • pgbpsupgbpsu Posts: 460
    edited 2013-02-20 07:10
    jazzed wrote: »
    I'm still working on refinements with Parallax. It may be another week before an early test package is available.

    Curious if there are any updates on this....
  • jazzedjazzed Posts: 11,803
    edited 2013-02-20 07:38
    pgbpsu wrote: »
    Curious if there are any updates on this....

    Sorry, but development is still in process. Some of the requests are more challenging to meet than I initially expected.

    At this point I'm looking at a minimum of two more weeks of work, and some of that time is borrowed ....

    --Steve
  • pgbpsupgbpsu Posts: 460
    edited 2013-02-20 09:06
    Thanks for the update Steve. Best of luck. I'm sure the final product will be well worth the wait.
  • Alex.StanfieldAlex.Stanfield Posts: 198
    edited 2013-04-14 14:11
    Hi Steve, do you have an estimate on when we can expect a new version of SimpleIDE?
    Also, I haven't been following the forum lately so if there is any move towards another tool I'd be glad to know.

    Best regards
    Alex
  • jazzedjazzed Posts: 11,803
    edited 2013-04-14 14:13
    We are in the final stages of Alpha testing now.
  • RaymanRayman Posts: 14,665
    edited 2013-04-23 17:49
    Is there a way to have SimpleIDE auto-detect the COM port#? If not, can that be added?
  • jazzedjazzed Posts: 11,803
    edited 2013-04-23 18:41
    Rayman wrote: »
    Is there a way to have SimpleIDE auto-detect the COM port#? If not, can that be added?

    I've messed with it a little. It can be done. Unfortunately other things are higher priority right now.
  • David BetzDavid Betz Posts: 14,516
    edited 2013-04-23 19:02
    jazzed wrote: »
    I've messed with it a little. It can be done. Unfortunately other things are higher priority right now.
    Why can't you just use the code from propeller-load?
  • jazzedjazzed Posts: 11,803
    edited 2013-04-23 19:08
    David Betz wrote: »
    Why can't you just use the code from propeller-load?

    That's just part of the solution.
  • David BetzDavid Betz Posts: 14,516
    edited 2013-04-23 19:45
    jazzed wrote: »
    That's just part of the solution.
    Yeah, I guess with a GUI app most of the work is in wiring up the widgets.
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