Sound Impact Sensor Buyer's Remorse
sunblock
Posts: 55
I purchased a handful of the sound impact sensors as a proximity alert, and was working with the SpinStampa dn Basic Stamp 2px.
Then I decided that since the end game was really to use the propeller and it's multi-processing/threads, I started to shift gears.
I mean grind gears. The Sound Impact Sensor is a 5VDC device! Pays to read the fine print I guess.
However, I hooked it up anyway and I actually started to work! At least the lights blink when it "hears" something and there is a measurable pukse on the signal line.
an someone explain what I am seeing? If it's a 5V device, souldn't it take 5V to operate it. Or is that an overly simplicitic view?
Sunblock
Then I decided that since the end game was really to use the propeller and it's multi-processing/threads, I started to shift gears.
I mean grind gears. The Sound Impact Sensor is a 5VDC device! Pays to read the fine print I guess.
However, I hooked it up anyway and I actually started to work! At least the lights blink when it "hears" something and there is a measurable pukse on the signal line.
an someone explain what I am seeing? If it's a 5V device, souldn't it take 5V to operate it. Or is that an overly simplicitic view?
Sunblock
Comments
The Sound Impact Sensor, while designed to be powered from 5V,
is designed to be directly connected to the Prop's 3.3V pins.
It has a 1K protection resistor built in right on the board. No extra resistor needed.
Yes, 1K is lower than the usual 3.3K or 5K often recommended.
The reason this is OK is the sensor uses a bipolar NE555D.
Since this is the bipolar version it's output is no higher than 4V when powered from 5V.
The 1K is able to keep the pin input current less than 0.5mA.
If you broke the Prop pin it has to be from some other cause.
One should always check the schematic, spec sheet, and components to
be sure what happens and take appropriate pin protection.
No, you needn't always add protection resistors.
I depends on what your doing.
Duane J