No more games with the propeller?
gabriele
Posts: 17
I started this project two years ago .. but with 32kb I arrived early to the limit.
It 's the first video game I try to do .. I chose what I loved most in 'a long time ago.
Recently, the microchip has sent me a couple of samples of 23LC1024.
What better way to push to the extreme the propeller resources and use 1mbit sram. I do not know if I can 'finish it.
Soon I'll publish all the code and bin files .. so 'maybe someone will be able' take it forward
Here's a bad video made with my iphone
http://www.youtube.com/watch?v=W_53bNePQXs&feature=plcp
Demoboard with:
1 23lc1024
1 SD
gabriele
It 's the first video game I try to do .. I chose what I loved most in 'a long time ago.
Recently, the microchip has sent me a couple of samples of 23LC1024.
What better way to push to the extreme the propeller resources and use 1mbit sram. I do not know if I can 'finish it.
Soon I'll publish all the code and bin files .. so 'maybe someone will be able' take it forward
Here's a bad video made with my iphone
http://www.youtube.com/watch?v=W_53bNePQXs&feature=plcp
Demoboard with:
1 23lc1024
1 SD
gabriele
Comments
Jeff
Great job so far, keep us updated, post the code I may be able to help
I'm curious that how the SRAM is used in this system, though. It's a 4-wire SPI, I suspect, since it's only the first few 1Mbit-ers available.
Also 23k256 works fine.. But 128kbyte is better
About the game i'll finish all the levels as soon as possible then
I'll publish the code. I need help to write the AI for the other sprites and to reduce and optimize the code.
the hub RAM is almost full and there are a lot of things to do.