Need advice on implementing graphics
Lev
Posts: 182
I am finally resurrecting an old BS2 project to use the prop. The project is a bike ride simulator that will display ride stats (speed, distance, time) for up to 5 riders on a TV, including a ghost rider generated by the propeller. Sensors will count rotations of each bicycle wheel. The purpose is to allow small groups to compete and train together on rollers in my basement when New Hampshire winter weather is too cold and icy to ride outside.
I am dragging my feet on this because I do not know much about graphics, but want to learn and see this project as a good opportunity. I need to display text, move little custom icons across the screen, and use most of the real estate on a 7" NTSC color display. 8 or so colors will be enough. Does anyone have suggestions for a suitable basic graphics driver that is good for a beginner with graphics?
I am dragging my feet on this because I do not know much about graphics, but want to learn and see this project as a good opportunity. I need to display text, move little custom icons across the screen, and use most of the real estate on a 7" NTSC color display. 8 or so colors will be enough. Does anyone have suggestions for a suitable basic graphics driver that is good for a beginner with graphics?
Comments
I used the gameboy sprite editor to create my own sprites inside the font file.
It was nice and simple to use.
I followed Jeff's instructable to get started with it and just ignored the stuff about the home console that wasn't relevant to my needs
http://www.instructables.com/id/EAO5ADSH01N7G5M/