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Font Editor (preview #5) - Page 4 — Parallax Forums

Font Editor (preview #5)

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Comments

  • jmgjmg Posts: 15,173
    edited 2015-01-21 19:01
    A couple of feature requests / suggestions, if this is still active:)

    a) Can the Capture Font process expand to allow non-square pixels - ie add some fractional X scaling so the font better fits the tile.

    b) I recently saw a Chinese Font editor that had a nice string preview - you could type/paste in a short string, and it would display how that would render. This allows you to place different chars adjacent, to check 'how it all looks', before running a full system.
  • RaymanRayman Posts: 14,652
    edited 2015-01-23 03:14
    These are interesting ideas...
    How exactly would you like the stretching implemented?
    Stretch to fit? Stretch by a fixed ratio for all characters?
  • jmgjmg Posts: 15,173
    edited 2015-01-23 18:39
    Rayman wrote: »
    These are interesting ideas...
    How exactly would you like the stretching implemented?
    Stretch to fit? Stretch by a fixed ratio for all characters?

    I had not thought that far ahead, but maybe both ?
    Because tiles tend to be byte-snapped (certainly in one axis), I've noticed the Font capture does not give an ideal fit if done with square pixels.(no stretch)

    A stretch to fit would likely cover most, but I'm sure one or two would need manual control, with an editor merge later ?
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