Voice Delay for Overhead Paging
vpcnc
Posts: 7
I'm new to the Propeller Forums.
in Fact I haven't purchased the Kit yet.
Here is My Project I'm working on.
I want to Add a Voice Delay to my Overhead Paging System.
I thought I might be able to build a Project, that will record a FiFo data stream with a 5 second buffer.
So as your Make your OverHead Page, this project records the Audio stream to memory, after 5 seconds has been recorded or the Audio stream has stopped, Playback starts until the Audio stream has been completely played back.
The Project would continue to back fill the Recorded Audio, as the Playback removes the previously recorded audio from the buffer.
This would create a 5 second delay, between the start of the Audio Stream, and the Actual Page starts on the Overhead paging system.
As it is Now, the Paging system is Live with no delay, and If the Phone used to make the page is Near one of the Overhead Speakers, Severe feedback takes place.
I found a project called Parrot,
http://forums.parallax.com/showthread.php?105292-Parrot-Auto-voice-record-and-playback&highlight=voice+recorder
which is along the same lines as what I want to do..
Any help you can offer would be greatly appreciated.
in Fact I haven't purchased the Kit yet.
Here is My Project I'm working on.
I want to Add a Voice Delay to my Overhead Paging System.
I thought I might be able to build a Project, that will record a FiFo data stream with a 5 second buffer.
So as your Make your OverHead Page, this project records the Audio stream to memory, after 5 seconds has been recorded or the Audio stream has stopped, Playback starts until the Audio stream has been completely played back.
The Project would continue to back fill the Recorded Audio, as the Playback removes the previously recorded audio from the buffer.
This would create a 5 second delay, between the start of the Audio Stream, and the Actual Page starts on the Overhead paging system.
As it is Now, the Paging system is Live with no delay, and If the Phone used to make the page is Near one of the Overhead Speakers, Severe feedback takes place.
I found a project called Parrot,
http://forums.parallax.com/showthread.php?105292-Parrot-Auto-voice-record-and-playback&highlight=voice+recorder
which is along the same lines as what I want to do..
Any help you can offer would be greatly appreciated.
Comments
-Phil
Feedback back can also be reduced/eliminated by EQ'ing, phase inverters or some level adjustment.
Without hearing the 'frequency' of the feedback it is hard to determine whether or not simple EQ'ing and/or input/output level adjustments will overcome your problem.
Level adjustment is always a good place to start i.e. lowering gain on input device is a starting point.
Phase inversion is not always succesful.
Q. Does any of this gibberish make sense.
Hope this helps
Most page lengths would be less than 5 seconds, so the 5 seconds would be long enough to record the entire page before playback starts, also elimination the Echo effect.
http://www.bogen.com/products/pdfs/telephonepagepdfs/DFT120s.pdf
The DFT120 for example, is nothing more than an 16 channel recorder with up to 60 seconds of record length.
I've some experience with the BS2, but that is not fast enough, nor does it support enough memory.
So I though maybe a Propeller project would work..
A short delay would be enough to stop build up of a squeal but might send the speaker nuts as he stutters and fights his own hearing.
sound processing with the propeller is very interesting, I think.
The internal 32k RAM will be too small for 5 sec delay.
I would try to make a pitch-shifter. Feedback is avoided by shifting the frequency between input and output just a little bit. You don't need a long buffer for this.
A pitch shifter program for a special sound processor can be found here for example: http://www.spinsemi.com/programs.php
At this moment I don't understand this completely but it seems to work with a small ring buffer, that is read with a different step width than it is filled.
Coding in PropBasic will be very much faster than spin. You could give this a try, if you don't like assembler too much. Perhaps you can use something of my ProperSound Project here somewhere (try search).
Good luck, Christof
microphone_to_headphones demo (supplied with the Prop tool) and
made it write the samples to a big circular buffer. I think I added about
five instructions.
It was a blast to play with! I hooked it up to some cheap amplified
speakers and everyone had fun. We varied the delay for all sorts of
cool effects.
Phil: I'll have to try that jitter trick; sounds like fun.
I wish I could find a reference for the random jitter technique, but I've come up dry. IIRC, the original work was sponsored by the U.S. Navy to solve a problem with their ship-borne PA systems.
-Phil