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He's fast! He's blue! And he's on propeller???!!!! — Parallax Forums

He's fast! He's blue! And he's on propeller???!!!!

SONIC the HedgehogSONIC the Hedgehog Posts: 321
edited 2012-02-05 09:19 in General Discussion
Yes, yes it's true. He's coming. Coming fast......
A few days ago I got an el Jugador module. I want to make good use of it because it was free(woo!) and donated. But I have controller problems! Frustrating right? Well who cares?! Controllers won't stop me, so I've gone into development making some retro low res sprites of my favorite blue hero and hedgehog, SONIC!!!!!!! I will have code posted soon.....maybe......in a few weeks......depending on how many sprites I code..............
But he's coming!
(^_−)−☆

Comments

  • MicrocontrolledMicrocontrolled Posts: 2,461
    edited 2012-02-05 06:03
    Awesome, Sonic is my favorite vintage game by far. I have a Sega Genesis that I still get out and play occasionally, so I can't wait to see this on the Propeller! ;)
  • SONIC the HedgehogSONIC the Hedgehog Posts: 321
    edited 2012-02-05 06:24
    I agree, but it's going to be a little while before I perfect it, and for fair warning, it's a graphical demo. Hope I didn't get your hopes up to much....
  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2012-02-05 09:02
    Hey Sonic..

    Take a close look at trodoss' use of the 1-byte-per-pixel driver that potatohead wrote. I've learned a ton from both of their code examples. I'll try to dig out some of the additional stuff that has helped me and post it.

    OBC
  • SONIC the HedgehogSONIC the Hedgehog Posts: 321
    edited 2012-02-05 09:19
    Oh cool thanks a bunch!!!!
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