Possible to add OLE to Prop Tool?
Rayman
Posts: 14,848
I've looked into devoloping my own Prop code editor, but it's a daunting task...
What I would love is to be able to invoke the Prop Tool from within my program and have it show a "Update and Return" option on the file menu...
Is this possible? I think it would require some OLE magic...
What I would love is to be able to invoke the Prop Tool from within my program and have it show a "Update and Return" option on the file menu...
Is this possible? I think it would require some OLE magic...
Comments
You can probably do what you want with the PZST Spin tool.
I think those are really necessary for editing SPIN code...
-Phil
Still, I would prefer an "Update and Return" option...
Actually, what I'd really like is a .dll I could call to pop up an edit window, but I imagine that's a lot more work...
I think I could code up my own Spin editor, but with the background colors and the indent lines, it seems like too much work...
-Phil
It is a scripting language that can be application sensitive. Sending Keystrove mouse moving and clicks etc.
A longer time ago I coded a context sensitive call of the propeller-manual. If you pressed a hotkey inside the propeller-tool
it opened the PDF and jumped to the page where the keyword is explained.
keep the questions coming
best regards
Stefan