32K is not so bad if you consider what these guys squeeze in to 4k demo

4k demo Elevated by RGBA and TBC
Select 1080p and go full screen

http://youtu.be/I5CTFMuFvb0
Yes the code is only 4k, as in 4096 bytes
No external files allowed, have to run on a stock Windows PC with 3D video card.
Select 1080p and go full screen

http://youtu.be/I5CTFMuFvb0
Yes the code is only 4k, as in 4096 bytes
No external files allowed, have to run on a stock Windows PC with 3D video card.
Comments
The camera movement data and the algorithm to create the fake world, all that in 4096 bytes.
I kinda enjoy working in a small space, it's a challenge.
The Tiny85 that I write a lot of code for has just 8kb of flash.
That gives me a little more than 4000 asm instructions minus
whatever I use for data tables and such.
The small space in the prop's hub ram is fun to code as well.
The few hundred asm instructions seems very limiting but those
32bit instructions are very powerful! There is amazing potential
in every word of that hub space, Chip did an amazing job with
the asm in the prop.
There are no mountain fractals calls in the dll, so that have to be generated.
That specific angles of mountain will keep snow and some will be bare, has to be calculated.