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P8X32A QuickStart 3: Introduction to Spin Objects — Parallax Forums

P8X32A QuickStart 3: Introduction to Spin Objects

WarumaWaruma Posts: 21
edited 2011-06-17 15:36 in Propeller 1
Hello - I'm entirely new to the propeller and the spin language. I'm trying to go through the Quickstart examples since I recently received my P8X32A in the mail, but I'm getting stuck on lesson 3. In this specific intro to Objects, it references the "E555_LEDEngine.spin" object, but I can't compile the code because I get an error "Cannot find object 'E555_LEDEngine.spin' in editor tabs, work folder or library folder."

I tried looking on the OBEX website, but I can't find any record of this specific object anywhere. How do I use objects? Do I have to install them, or do I have to include them in my project or something?

Any help is greatly appreciated,

Waruma

Comments

  • AribaAriba Posts: 2,690
    edited 2011-06-16 23:01
    Objects are just Spin files which must be copied to the project directory (the same directory as your demo source code) or in the propeller-library directory (the root propeller-tool directory where also the Propeller.exe is located).
    General objects should be in the library directory, special objects for a project should be in the project directory.

    At the bottom of the "QuickStart 3: Introduction to Spin Objects" page you can download a zip file, which contains all the necessary files, also the "E555_LEDEngine.spin" object.

    Andy
  • WarumaWaruma Posts: 21
    edited 2011-06-17 15:36
    Andy,

    Thank you so much for the response. I didn't even see that zip file down at the bottom of the page. I'll put the file where you said and give it another go.

    Thanks again,

    Waruma
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