SIDcog in the OBEX?
RobotWorkshop
Posts: 2,307
I found an old copy of SIDcog posted in the forums but I didn't see it posted in the OBEX anywhere. Unless I missed it I was surprised this slick piece of code isn't up there as one of the standard sound objects.
Is anyone else using this to generate sound effects for a project? I'd like to see more examples on how it can be used.
Robert
Is anyone else using this to generate sound effects for a project? I'd like to see more examples on how it can be used.
Robert
Comments
You are right it's great code.
http://propellerpowered.com/?s=sidcog&searchsubmit=
OBC
A lot of effort was put into SIDcog, and it really deserves a place in the OBEX.
I will see if I can manage to get version 1.0 up there.
AYcog is a nice sound driver as well. If you just want a simple square wave sound that might be a better choice. I will try to get it up there as well.
/Ahle2
How long does it take for it to become public?
Update: AYcog v0.6 is already up there while SIDcog still is listed as "pending approval".
/Ahle2