Help with calculating code overhead
Buxton
Posts: 1
I'm working on Robotics with Boe-Bot and I'm at the point of ControlServoRunTime.bs2 on page 83.
The equation for figuring out how many pulses I will need gives a figure of 1.6ms as code overhead.
How is that number obtained? While writing the program I put in 2 DEBUG ? counter lines so I could see it counting and the servos ran twice as long as they were suppose to. It took a little time for me to figure out why they were running longer and when I removed the line they ran correctly.
How would I calculate the figure for something like that?
Thanks for any help
Buxton
The equation for figuring out how many pulses I will need gives a figure of 1.6ms as code overhead.
How is that number obtained? While writing the program I put in 2 DEBUG ? counter lines so I could see it counting and the servos ran twice as long as they were suppose to. It took a little time for me to figure out why they were running longer and when I removed the line they ran correctly.
How would I calculate the figure for something like that?
Thanks for any help
Buxton
Comments
That said, when playing with inserted pauses in routines that generate servo pulses, trial and error and a little experimenting can be just as quick