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Less awkward game controls for C3 — Parallax Forums

Less awkward game controls for C3

Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
edited 2011-01-12 12:53 in Propeller 1
So I'm kicking back today playing with my C3 and it occurred to me that it really needed a less awkward way to have game controls.

Long behold AndreL was way ahead of me..
Move one jumper, drop in my N64 controller and a copy of MIGS and my N64 works perfect.

Here's my setup.
(First a jumper)

migs_n64_c3_connection.JPG


Then plug in my N64 stick with a servo wire.

N64_2_Propeller.JPG


Adjust MIGS to .controller(7) and bingo!

OBC
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Comments

  • JT CookJT Cook Posts: 487
    edited 2011-01-12 11:19
    I know for all the C3 stuff I made/ported over, I created a seperate controller spin file to make easier for other people to add their own controllers. I was thinking more along the lines of a standard Atari controller, but an N64 controller works too :)
  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2011-01-12 11:28
    As soon as I rebuild my own VGA to Atari adapter, I'll add Atari to MIGS too. :)

    OBC
  • JT CookJT Cook Posts: 487
    edited 2011-01-12 12:10
    Why VGA? Why not just use the spare header on side of the board? That is where we plug the NES connector too.

    IMO, I would leave VGA open for VGA.
  • potatoheadpotatohead Posts: 10,261
    edited 2011-01-12 12:21
    Isn't it just a option?

    Having that adapter supported means just another way to connect a control.
  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2011-01-12 12:53
    @JTCook

    Actually I was thinking ahead to when we have our C3's in cases. The VGA port is easily accessible there. However, I'm wondering if I can get away with sending switch input through the C3's VGA port with the additional level of complication. Might be a good question for Andre.

    OBC
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