BS2 to Spin Transition
This message comes after quite a bit of effort to learn the spin language and methods of putting together a program. I have gone thru most of the PE Kit Labs: Fundamentals and find myself at a loss as to how to construct a program, specifically a call. Maybe my age is showing ! I'm 66 and have had no problem with the BS2. I got The Propeller With Spin Pogramming book which went well to Chapter 10 and then went south. I guess what I'm asking is there some book tutorial or other learning aid available that I can use which uses old school teaching methods rather than 36 ways to blink a LED. I follow the forum enough to know that I'll get quite a bit of flak from the forum heavies but my next step is e-bay. I of course would rather learn spin so I can put together a useful program. I'm asking for a method of constructing a program.similar to that used in BS2 or a cogent step by step method in Spin!
Thank-You-In Advance for your help.
Thank-You-In Advance for your help.
Comments
I am not sure if this will help, but have a look at the BS2 to SPIN function object in the object exchange. I put a link to it at the bottom of this post. I am not sure, but try this for awhile and then pick it apart bit by bit to see how you would do a fuction in SPIN the same way you do it in basic.
http://obex.parallax.com/objects/30/
The thing that I've noticed is that many tutorials almost immediately jump into using "idomatic Spin", which is to say they use all of the built in shortcuts to do something instead of adopting a friendlier approach to program syntax.
This may be why you're experiencing some frustration & difficulty. Hopefully, tutorial authors will give this more consideration in the future.
Ron