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Interest in API for Flowstone? — Parallax Forums

Interest in API for Flowstone?

fixmaxfixmax Posts: 91
edited 2010-10-25 11:55 in Propeller 1
Hi guys.

I stumbled across this the other day, and it seems pretty interesting. There is a company called Outsim that makes a program called Synthmaker. They just created an offshoot company called DSP Robotics, that uses the core of Synthmaker, called Flowstone. Now the interesting thing about this flowstone, is that it can interface to the Phidget series of USB I/O modules for PCs. Would there be any interest in making a simple API to interface to Flowstone with a Prop? The cool thing about Flowstone, is that the graphical application that is developed can be made into an EXE for standalone operation. Now normally this would be $expensive since it requires the full pro version, BUT they have this pay as you go EXE compile deal. If you want to create an EXE, you can pay a small cost (don't know what it is yet), but this seems interesting. Anybody seen this program out there or played with it any? I loaded some of the examples they have it it seems pretty darn cool. I could see an embedded PC interfaced to a prop running some GPS/gyroscope/accelerometer combo for some pretty cool stuff. Think of this program as a hobby version of labview sortof is what my take on it is. I just want to say also, I'm not advertising them or something, I am just interested in how we could use this in combo with a Prop.

Here are some of the links in case anyone is interested:

http://synthmaker.co.uk/index.html

http://www.dsprobotics.com/index.html

http://www.phidgets.com/

Comments

  • schillschill Posts: 741
    edited 2010-10-23 10:46
    I think an interface with the Prop Servo Controller would be appropriate for this application. That would be directly in line with other things that they support.

    I first came across Flowstone through www.lynxmotion.com . There is support for their servo controller in Flowstone.

    The nice thing about doing it with the servo controller is that it is already standard. When you deal with the prop in general, you need to worry about what the prop is running (unless you have a standard code) and how it's connected to hardware. With the servo controller, all of that is already fixed. It would be a good starting point.
  • fixmaxfixmax Posts: 91
    edited 2010-10-25 11:55
    That looks really ideal! With the USB interface, and the existing API for that, that should give me a much better start, than from scratch. Thanks for the info. I'll post whatever I come up with. It should be pretty cool, and be another win for the Prop. I might even be able to leverage some of the OpenCV work into this from what Hanno seems to be working on right now. They use OpenCV as well, so this might be a good way to utilize standard NTSC video, as opposed to webcams like they are now I believe with Flowstone.
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