Visual Spin: Beta 2
Rayman
Posts: 14,850
I think Visual Spin is almost complete. Anyway, I think it now does everything it needs to do to make complex GUI applications.
I've posted the latest version here:
http://www.rayslogic.com/propeller/Programming/VisualSpin/VisualSpin.htm
It currently only supports VGA monitor connections, but I hope to add TV and LCD sometime soon...
I've posted the latest version here:
http://www.rayslogic.com/propeller/Programming/VisualSpin/VisualSpin.htm
It currently only supports VGA monitor connections, but I hope to add TV and LCD sometime soon...
Comments
I noticed the program crashes if you try to move a form outside the screen with the arrows!
Then don't do that! Just kidding . I thought I prevented that, but I'll take another look...
Kye,
I generally don't give out my Windows App source code...
Ok, added in more bounds checking and calling it Beta1a.
I think it's a lot harder to break now...
I'm not sure my GUI has the required sense of "focus", but maybe that's not too hard to add...
http://www.rayslogic.com/propeller/Programming/VisualSpin/VisualSpin.htm
Also, found that reloading Prop Tool edits doesn't work on Win7, so I've disabled that until I can figure out how to make it work again...
I'm new to Spin and my group and me are developing a simple Menu-based project for University...
We aren't used to spin as we haven't been given any classes about it and we haven't any experience. I'd like to ask anyone who want answer how to make a simple menu based on events.
What I mean is the following:
For example, we have Two Windows (named "Main Menu" and "See note"). We would like to be able to go from Main Menu to See note through a button, and then turn back using another "Back" button...
Could anyone lend us a hand with that issue?
Thank you all mates ^^
I mean, it could be, but not really in it's present state... There's no help and very few examples...
If you can settle for a basic interface, you might check out Parallax's new AppNote about GUIs.