Propeller Objects
LoopyByteloose
Posts: 12,537
It would be nice if Parallax considered publishing a book of what it considers to be the core, classic objects.
There are times that I just want to sit down with the existing books, away from a computer and try to sort out what is possible in a creative way.
At this point, the OBEX has become vast and that is working against getting into it as a newcomer.
There are times that I just want to sit down with the existing books, away from a computer and try to sort out what is possible in a creative way.
At this point, the OBEX has become vast and that is working against getting into it as a newcomer.
Comments
Or the like.
I think I would prefer Parallax experts marking several levels.
1. Archival (old rock solid standards)
2. Ready to use (objects for applications that work and are reasonably complete)
3. X as in Experimental (things not quite ready)
Having said that, I did find a way to get at what I wanted to look at in the OBEX.
First, I selected 100 entries to a page.
Then, I prioritize by the number of downloads with the highest being first.
There seems to be 500 objects or less. I can pretty much see what what I want is in the first 2 pages.
And finally, if I really like something - I can prioritize by Author and go look at everything that author has done.
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But the bottom line is that Parallax claims to provide all this for the educational community.
It seems that means that the business model should make it very easy for the rank beginner to explore the OBEX. As it is, it fails.
Why so? Some objects seem to be under two or more headings. One doesn't easily get an overview of what exactly is available for a project. And one can get downright confused about what they are suppose to do. For example - H-Bridge code is definitely in two headings.
I am sure you can find lots of examples. In other words, the 'fuzzy headings' make the beginner confused and feel dump. And of course, they have to go the the complete list and look through everything my some rather obscure names to make sure they haven't missed something.
That is why i mentioned a book. The 'BasicStamp Manual' pretty much is the best example of what to do that I can come up with. As it has nearly a complete reference set within it.
But with Propeller came SPIN and 'archival' objects should be part of the whole educational reference scheme.
Right now, one has to jump into a tutorial rather than explore independently. And yet, a lot of us feel that we don't require the confines of a tutorial for our creative thinking.
OBEX is a valuable resource if you know what to use and how to find it.
The OBEX (Object Exchange) has an underused rating and review option.
In this case, Parallax is the visionary and has the educators to review all. Rank beginners and new users are not good judges of what is going on.
I did make a 3 tiered proposal above. But somebody with skill and experience needs to review objects and rank them. Relying on the web to do it for you is not going to attract new customers and loyal supports. That is asking the blind to lead the blind.
You can only make a web site so robotic before it collapses under the burden of no real content.
(video 8x8 text drivers)
I'm working on those too, it was good feedback. To start on the task of promoting some for this purpose, which I think is a great idea, maybe we should have some object discussions.
Pick a topic, like SD card, and let's hash out what's in there, and when using what is in there is indicated. With SD, we've got the kitchen sink (thanks Kye), all the way down to a simple, "it works, and it's just SPIN". (thanks Andre')
I suspect that discussion would produce a reference that would be valuable. I know it would for me. It's hard to know what the killer objects are, or the good use cases.
Humanoido
Right now, the OBEX seems to have grown a bit too fast and is leaving some of us behind. I am sure once Parallax sees the value in improving its format, something will happen.
Art