Interfacing to VGA card
Simon_Ampleman
Posts: 7
Hi!
I always wanted to output to TV or Computer RGB screen with a nice resolution (640x480 +) and fast framerate (24fps+).
Since it can't be done with a propeller, I thought I could interface it with an old ISA video card ? Or is there a chip I could connect the propeller to achieve this kind of output ? Anybody done that?
Thank you,
Simon
I always wanted to output to TV or Computer RGB screen with a nice resolution (640x480 +) and fast framerate (24fps+).
Since it can't be done with a propeller, I thought I could interface it with an old ISA video card ? Or is there a chip I could connect the propeller to achieve this kind of output ? Anybody done that?
Thank you,
Simon
Comments
I have done a lot of searching on this in the past, and have found nothing. I find it hard to believe nobody has tried to interface a microcontroller to a vga card. Anyone?
Thanks,
Brian
Have a look at the video drivers and hardware that Bill Henning has developed for his Morpheus boards (mikronauts.com/products/morpheus/). He uses most of one Propeller's I/O pins for interfacing to external SRAM for use as a video buffer (among other things) and has a video driver that reads from this SRAM and produces a 4-color VGA output at high resolution.
In this case, I could connect to an existing product that does this task...
Does anybody know if there is something·better than·: http://www.4dsystems.com.au/prod.php?id=15·?
Simon
http://www.multilabs.net/
Bean
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Use BASIC on the Propeller with the speed of assembly language.
PropBASIC thread http://forums.parallax.com/showthread.php?p=867134
March 2010 Nuts and Volts article·http://www.parallax.com/Portals/0/Downloads/docs/cols/nv/prop/col/nvp5.pdf
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The µVGA-PICASO-MD1 needs a µVGA-PICASOMD1-UB (Base Board Adaptor) before it is useful.
It looks like a great little module, and the combination only costs $94USD+s/h
Morpheus does cost more ($119USD kit / $179USD Assembled and tested + s/h) however it does MUCH more, as it is a full dual Propeller single board computer, with a growing line of expansion cards. I invite you to compare the programmers manuals for both products so you can see which one would be a better fit for your application.
Here is the 4d manual:
www.4dsystems.com.au/downloads//micro-VGA/uVGA-PICASO-MD1/Docs/Pdf/uVGA-PICASO-MD1_Serial_Users_Manual_Rev1.2.pdf
Here is the Morpheus manual:
mikronauts.com///mnt/w0401/d27/s21/b029e046/www/mikronauts.com///wp-content/uploads/2009/08/morpheus%20system%20architecture%20and%20developers%20guide.pdf
I invite you to compare the features of the two products yourself.
Morpheus only offers one (256x192) 256 color per pixel mode at the moment, but I will be writing drivers for:
320x240 256 colors per pixel
400x300 256 colors per pixel
Moprheus also offers 4 color per pixel (from 256 color palette, with a separate palette for each scan line) 1024x768 mode, which is not available from uVGA-PICASO.
Only you can decide which product fits your usage better.
Best Regards,
Bill
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www.mikronauts.com E-mail: mikronauts _at_ gmail _dot_ com 5.0" VGA LCD in stock!
Morpheus dual Prop SBC w/ 512KB kit $119.95, Mem+2MB memory/IO kit $89.95, both kits $189.95 SerPlug $9.95
Propteus and Proteus for Propeller prototyping 6.250MHz custom Crystals run Propellers at 100MHz
Las - Large model assembler Largos - upcoming nano operating system
Post Edited (Bill Henning) : 3/1/2010 6:04:07 PM GMT