Assign different color pallet to tile after graphics startup?
sccoupe
Posts: 118
Is it possible to easily change the color pallet assigned to a tile after the graphics start and setup? Is this a smooth operation that wouldnt cause any wierd screen glitches or anything. How is this done differently than the initial color/tile screen setup?
Thanks
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Thanks
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Comments
http://www.rayslogic.com/propeller/Programming/GraphicsDemo.htm
But, basically just change the last 6-bits in the appropriate word element of the screen array
to be the color you want...
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My Prop Info&Apps: ·http://www.rayslogic.com/propeller/propeller.htm