bit depth in images
mctrivia
Posts: 3,772
I have a 16bit bus.
I am trying to figure what is best. 16bit color with 1 color defined as clear or 16 bit color with 4:4:4:4 red[noparse]:green:[/noparse]blue:clear
The second would allow for semitransparent boarders at the cost of 4 bits worth of color
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
24 bit LCD Breakout Board coming soon. $21.99 has backlight driver and touch sensitive decoder.
I am trying to figure what is best. 16bit color with 1 color defined as clear or 16 bit color with 4:4:4:4 red[noparse]:green:[/noparse]blue:clear
The second would allow for semitransparent boarders at the cost of 4 bits worth of color
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
24 bit LCD Breakout Board coming soon. $21.99 has backlight driver and touch sensitive decoder.
Comments
-Phil
I am working on a 480x272x14fps bitmap driver for rays screen. I need transparency for combining the 64 movable sprites with the background. My driver will use up a lot of RAM but I have lots to use:
2x130560 words for rendered images(doble buffered bitmap of full screen.
130560 words for background
up to 1024 words per sprite. I should be able to render 100 sprites by bursting the data between pixels.
494080 words total a fraction of the 8MWords of RAM I am using.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
24 bit LCD Breakout Board coming soon. $21.99 has backlight driver and touch sensitive decoder.
Post Edited (mctrivia) : 11/21/2009 6:21:09 PM GMT
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Composite NTSC sprite driver: Forum
NTSC & PAL driver templates: ObEx Forum
OnePinTVText driver: ObEx Forum
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
24 bit LCD Breakout Board coming soon. $21.99 has backlight driver and touch sensitive decoder.