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Having trouble understanding serial data and fullduplex objects — Parallax Forums

Having trouble understanding serial data and fullduplex objects

chris joneschris jones Posts: 391
edited 2009-11-03 06:31 in Propeller 1
hello

can anyone help me i moved from a bs2 chip to the propeller chip and on my bs2 boards i had my RF·TX and RX units working. i also have a lcd that i have working on the propeller using simple_serial object but i want to learn how i can move to the full duplex object.

Comments

  • Mike GreenMike Green Posts: 23,101
    edited 2009-10-30 20:47
    First, make a list of all the methods in Simple_Serial and in FullDuplexSerial along with a description of their parameters.

    Second, compare the two lists. You'll find that most of them are identical. "init" in one is called "start" in the other. "finalize" in one is called "stop" in the other. FullDuplexSerial's "start" method has a mode parameter which is explained in the comments. Inverted mode is specified differently and FullDuplexSerial doesn't use -1 for an unused pin.

    Now, after looking at the two, what don't you understand?
  • chris joneschris jones Posts: 391
    edited 2009-10-30 21:19
    i have a issue in my code i am converting from simple serial to fullduplex serial here is my issue i am trying to send commands to my lcd screen that works in simple_serial but not full duplex.


    CODE Below //// i get an error on all putc

    ''****************************************
    ''*  Parallax Serial LCD Driver v1.2     *
    ''*  Authors: Jon Williams, Jeff Martin  *
    ''*  Copyright (c) 2006 Parallax, Inc.   *
    ''*  See end of file for terms of use.   *
    ''****************************************
    ''
    '' Driver for Parallax Serial LCDs (#27976, #27977, #27979)
    ''
    '' v1.2 - March 26, 2008 - Updated by Jeff Martin to conform to Propeller object initialization standards.
    '' v1.1 - April 29, 2006 - Updated by Jon Williams for consistency.
    ''
    ''
    '' Serial LCD Switch Settings for Baud rate
    ''
    ''   ┌─────────┐   ┌─────────┐   ┌─────────┐
    ''   │   O N   │   │   O N   │   │   O N   │
    ''   │ ┌──┬──┐ │   │ ┌──┬──┐ │   │ ┌──┬──┐ │
    ''   │ │[noparse][[/noparse]]│  │ │   │ │  │[noparse][[/noparse]]│ │   │ │[noparse][[/noparse]]│[noparse][[/noparse]]│ │
    ''   │ │  │  │ │   │ │  │  │ │   │ │  │  │ │
    ''   │ │  │[noparse][[/noparse]]│ │   │ │[noparse][[/noparse]]│  │ │   │ │  │  │ │
    ''   │ └──┴──┘ │   │ └──┴──┘ │   │ └──┴──┘ │
    ''   │  1   2  │   │  1   2  │   │  1   2  │
    ''   └─────────┘   └─────────┘   └─────────┘
    ''      2400          9600          19200
    
    
    CON
    
      LCD_BKSPC     = $08                                   ' move cursor left
      LCD_RT        = $09                                   ' move cursor right
      LCD_LF        = $0A                                   ' move cursor down 1 line
      LCD_CLS       = $0C                                   ' clear LCD (follow with 5 ms delay)
      LCD_CR        = $0D                                   ' move pos 0 of next line
      LCD_BL_ON     = $11                                   ' backlight on
      LCD_BL_OFF    = $12                                   ' backlight off
      LCD_OFF       = $15                                   ' LCD off
      LCD_ON1       = $16                                   ' LCD on; cursor off, blink off
      LCD_ON2       = $17                                   ' LCD on; cursor off, blink on
      LCD_ON3       = $18                                   ' LCD on; cursor on, blink off
      LCD_ON4       = $19                                   ' LCD on; cursor on, blink on
      LCD_LINE0     = $80                                   ' move to line 1, column 0
      LCD_LINE1     = $94                                   ' move to line 2, column 0
      LCD_LINE2     = $A8                                   ' move to line 3, column 0
      LCD_LINE3     = $BC                                   ' move to line 4, column 0
    
      #$F8, LCD_CC0, LCD_CC1, LCD_CC2, LCD_CC3
      #$FC, LCD_CC4, LCD_CC5, LCD_CC6, LCD_CC7 
    
    
    VAR
    
      long  lcdLines, started 
    
    
    OBJ
    
     ' serial : "simple_serial"                              ' bit-bang serial driver
      fld    : "FullDuplexSerial"                            ' Full Duplex Serial Controller    
    
      
    PUB start(pin, baud, lines): okay
    
    '' Qualifies pin, baud, and lines input
    '' -- makes tx pin an output and sets up other values if valid
    
      started~                                              ' clear started flag
      if lookdown(pin : 0..27)                              ' qualify tx pin 
        if lookdown(baud : 2400, 9600, 19200)               ' qualify baud rate setting
          if lookdown(lines : 2, 4)                         ' qualify lcd size (lines)
            if fld.start(-1,0, pin, baud)                   ' tx pin only, true mode
              lcdLines := lines                             ' save lines size
              started~~                                     ' mark started flag true
    
      return started
    
    
    PUB stop
    
    '' Finalizes serial object, disable LCD object
    
      if started
        fld.stop
        started~                                            ' set to false
    
    
    PUB tx(txByte) 
    
    '' Transmit a byte
    
      fld.tx(txByte)
        
    
    PUB str(strAddr)
    
    '' Transmit z-string at strAddr
    
      fld.str(strAddr)
    
    
    PUB cls
    
    '' Clears LCD and moves cursor to home (0, 0) position
    
      if started
        putc(LCD_CLS)
        waitcnt(clkfreq / 200 + cnt)                        ' 5 ms delay 
    
    
    PUB home
    
    '' Moves cursor to 0, 0
    
      if started
        putc(LCD_LINE0)
      
    
    PUB gotoxy(col, line) | pos
    
    '' Moves cursor to col/line
    
      if started
        if lcdLines == 2                                    ' check lcd size
          if lookdown(line : 0..1)                          ' qualify line input
            if lookdown(col : 0..15)                        ' qualify column input
              putc(LinePos[noparse][[/noparse]line] + col)                     ' move to target position       
        else
          if lookdown(line : 0..3)
            if lookdown(col : 0..19)
              putc(LinePos[noparse][[/noparse]line] + col)                                                  
    
    
    PUB clrln(line)
    
    '' Clears line
    
      if started
        if lcdLines == 2                                    ' check lcd size
          if lookdown(line : 0..1)                          ' qualify line input
            putc(LinePos[noparse][[/noparse]line])                             ' move to that line         
            repeat 16
              putc(32)                                      ' clear line with spaces
            putc(LinePos[noparse][[/noparse]line])                             ' return to start of line    
        else
          if lookdown(line : 0..3)
            putc(LinePos[noparse][[/noparse]line])  
            repeat 20
              putc(32)
            putc(LinePos[noparse][[/noparse]line])                                                          
      
    
    PUB cursor(type)
    
    '' Selects cursor type
    ''   0 : cursor off, blink off  
    ''   1 : cursor off, blink on   
    ''   2 : cursor on, blink off  
    ''   3 : cursor on, blink on
    
      if started
        case type
          0..3 : putc(DispMode[noparse][[/noparse]type])                       ' get mode from table
          other : putc(LCD_ON3)                             ' use serial lcd power-up default
    
    
    PUB displayOff
    
    '' Blank the display (without clearing)
    
      if started
        putc(LCD_OFF) 
    
    
    PUB displayOn
    
    '' Restore the display (with cursor hidden)
    
      if started
        cursor(0)    
        
          
    PUB custom(char, chrDataAddr)
    
    '' Installs custom character map
    '' -- chrDataAddr is address of 8-byte character definition array
    
      if started
        if lookdown(char : 0..7)                            ' make sure char in range
          putc(LCD_CC0 + char)                              ' write character code
          repeat 8
            putc(byte[noparse][[/noparse]chrDataAddr++])                       ' write character data
    
    
    PUB backLight(status)
    
    '' Enable (true) or disable (false) LCD backlight
    '' -- works only with backlight-enabled displays
    
      if started
        status := status <> 0                               ' promote non-zero to -1 
        if status
          putc(LCD_BL_ON)
        else
          putc(LCD_BL_OFF)
      else
        status := false
    
      return status  
      
    
    DAT
    
      LinePos     byte      LCD_LINE0, LCD_LINE1, LCD_LINE2, LCD_LINE3
      DispMode    byte      LCD_ON1, LCD_ON2, LCD_ON3, LCD_ON4
      
    {{
    
    &#9484;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9488;
    &#9474;                                                   TERMS OF USE: MIT License                                                  &#9474;                                                            
    &#9500;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9508;
    &#9474;Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation    &#9474; 
    &#9474;files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy,    &#9474;
    &#9474;modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software&#9474;
    &#9474;is furnished to do so, subject to the following conditions:                                                                   &#9474;
    &#9474;                                                                                                                              &#9474;
    &#9474;The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.&#9474;
    &#9474;                                                                                                                              &#9474;
    &#9474;THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE          &#9474;
    &#9474;WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR         &#9474;
    &#9474;COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,   &#9474;
    &#9474;ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                         &#9474;
    &#9492;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9496;
    }}  
    
    
  • StefanL38StefanL38 Posts: 2,292
    edited 2009-10-30 21:53
    I guess you changed a little bit too much

    the method
    PUB putc(txByte) 
    
    '' Transmit a byte
    
      fld.tx(txByte)
    
    



    keeps it's name as it is INSIDE the file and not a method in the FDX-object-file

    you changed its name to Pub Tx(TxByte)

    best regards

    Stefan

    Post Edited (StefanL38) : 10/30/2009 10:04:19 PM GMT
  • chris joneschris jones Posts: 391
    edited 2009-10-30 22:01
    thanks a bunch StefanL38
  • chris joneschris jones Posts: 391
    edited 2009-11-03 02:41
    i am converting to fullduplex and my code was working untill a few hours ago i am not sure what happen but i get an error on lcd.cls

    ''****************************************
    ''*  Debug_Lcd v1.2                      *
    ''*  Authors: Jon Williams, Jeff Martin  *
    ''*  Copyright (c) 2006 Parallax, Inc.   *
    ''*  See end of file for terms of use.   *
    ''****************************************
    ''
    '' Debugging wrapper for Serial_Lcd object
    ''
    '' v1.2 - March 26, 2008 - Updated by Jeff Martin to conform to Propeller object initialization standards.
    '' v1.1 - April 29, 2006 - Updated by Jon Williams for consistency.
    ''
    
    
    OBJ
    
      lcd : "serial_lcd"                                    ' driver for Parallax Serial LCD
      num : "simple_numbers"                                ' number to string conversion
      bs2 : "BS2_Functions"                                 ' BSE functions for the transiver and recive
      fld : "FullDuplexSerial"                                 ' BSE functions for the transiver and recive 
    
    PUB start(rxpin, txpin, mode, baudrate) : okay
    
    '' Initializes serial LCD object
    '' -- returns true if all parameters okay
    
      okay := fld.start(rxpin, txpin, mode, baudrate) 
    
    
    PUB stop
    
    '' Finalizes lcd object -- frees the pin (floats)
    
      fld.stop
    
    PUB tx(txbyte)
    
    '' Send a byte to the terminal
    
      fld.tx(txbyte)
       
      
    PUB str(strAddr)
    
    '' Print a zero-terminated string
    
      fld.str(strAddr)
    
    
    PUB dec(value)
    
    '' Print a signed decimal number
    
      fld.str(num.dec(value))  
    
    
    PUB decf(value, width) 
    
    '' Prints signed decimal value in space-padded, fixed-width field
    
      fld.str(num.decf(value, width))   
      
    
    PUB decx(value, digits) 
    
    '' Prints zero-padded, signed-decimal string
    '' -- if value is negative, field width is digits+1
    
      fld.str(num.decx(value, digits)) 
    
    
    PUB hex(value, digits)
    
    '' Print a hexadecimal number
    
      fld.str(num.hex(value, digits))
    
    
    PUB ihex(value, digits)
    
    '' Print an indicated hexadecimal number
    
      fld.str(num.ihex(value, digits))   
    
    
    PUB bin(value, digits)
    
    '' Print a binary number
    
      fld.str(num.bin(value, digits))
    
    
    PUB ibin(value, digits)
    
    '' Print an indicated (%) binary number
    
      fld.str(num.ibin(value, digits))     
        
    
    PUB cls
    
    '' Clears LCD and moves cursor to home (0, 0) position
    
      fld.cls 
    
    
    PUB home
    
    '' Moves cursor to 0, 0
    
      fld.home
      
    
    PUB gotoxy(col, line)
    
    '' Moves cursor to col/line
    
      fld.gotoxy(col, line)
    
      
    PUB clrln(line)
    
    '' Clears line
    
      fld.clrln(line)
    
    
    PUB cursor(type)
    
    '' Selects cursor type
    ''   0 : cursor off, blink off  
    ''   1 : cursor off, blink on   
    ''   2 : cursor on, blink off  
    ''   3 : cursor on, blink on
    
      fld.cursor(type)
           
    
    PUB display(status)
    
    '' Controls display visibility; use display(false) to hide contents without clearing
    
      if status
        fld.displayOn
      else
        fld.displayOff
    
    
    PUB custom(char, chrDataAddr)
    
    '' Installs custom character map
    '' -- chrDataAddr is address of 8-byte character definition array
    
      fld.custom(char, chrDataAddr)
    
          
    PUB backLight(status)
    
    '' Enable (true) or disable (false) LCD backlight
    '' -- affects only backlit models
    
      fld.backLight(status)
    
    {{
    
    &#9484;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9488;
    &#9474;                                                   TERMS OF USE: MIT License                                                  &#9474;                                                            
    &#9500;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9508;
    &#9474;Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation    &#9474; 
    &#9474;files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy,    &#9474;
    &#9474;modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software&#9474;
    &#9474;is furnished to do so, subject to the following conditions:                                                                   &#9474;
    &#9474;                                                                                                                              &#9474;
    &#9474;The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.&#9474;
    &#9474;                                                                                                                              &#9474;
    &#9474;THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE          &#9474;
    &#9474;WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR         &#9474;
    &#9474;COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,   &#9474;
    &#9474;ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                         &#9474;
    &#9492;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9472;&#9496;
    }}  
    
    
  • SRLMSRLM Posts: 5,045
    edited 2009-11-03 02:46
    @Chris

    Please post all your code. Use the archive function in the Propeller tool (but don't include the tool in the archive).
  • StefanL38StefanL38 Posts: 2,292
    edited 2009-11-03 06:31
    Hello Chris,

    I have to ask back: do you remember this picture ? archive a project

    How many times do you want to make the experience that if you try it superFAST everything turns out superSLOW ?

    It took 4 hours until I post this. And now it take some hours more until you read again and another some hours or next day
    until the forum analysed your bug.

    Your bug has to do with the codeline "lcd.cls"

    An original file "serial_lcd.spin" does compile. So YOU must have changed something in the file "serial_lcd.spin"
    but you don't provide this file to the forum.

    To say it very clear: from your actual knowledge about spin you don't have the oversight where the bug comes from.
    So take a few more MINUTES to archive your whole project (WITHOUT propeller.exe !!!!)

    best regards

    Stefan

    Post Edited (StefanL38) : 11/3/2009 6:44:19 AM GMT
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