PROJECT: The hydra monster cave
FredBlais
Posts: 379
Hi, I bought the Hydra last year to introduce me to the propeller and video programming. I read through the entire book, but my purpose was more industrial application than games. I succesfully used the propeller for some school projet like water height control in a tank. I used the video capability to modify the PID constants and height on the fly and to show the water height with a simple widget. I tought that after buying the hydra, I should at least make something for the community... [noparse]:)[/noparse]
So here it is,
It's based on yoshi island snes graphics.
top object file is fred_jeu.spin
Here is the tracking of the changes that are made :
' AUTHOR: Fr
So here it is,
It's based on yoshi island snes graphics.
top object file is fred_jeu.spin
Here is the tracking of the changes that are made :
' AUTHOR: Fr
zip
357K
Comments
of the cop_drv_011.spin driver. Drop in and revise the speed settings in the
fred_jeu.spin to the following.
Looks like a great game!
OBC
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New to the Propeller?
Visit the: The Propeller Pages @ Warranty Void.
Try to beat it, shouldnt be too hard, you have to hit the monster 15 times with your 5 lives. The balloon color change when it's done.