Graphics Libraries
thetribster
Posts: 11
Does anyone know of a graphics library for the prop? I'd like to replace my current interface which is purely text based to one that can accommodate things like variable (or at least multiple) sized fonts, bold/italic/etc. As well as the traditional functions of box, circle, line...
I've seen that there are or seem to be libraries available but if anyoine has experience or direct knowledge that be helpful to know.
Thanks in advance.
I've seen that there are or seem to be libraries available but if anyoine has experience or direct knowledge that be helpful to know.
Thanks in advance.
Comments
These libraries are also available from the Propeller Object Exchange (obex.parallax.com).
I've reviewed the various graphics "stuff" available - at least what is in the POE.
In general the fonts are pretty bad. I'll stick with the text handling as that does accomplish what I need for now.
Can anyone help with the hex IDs for the various colors? In the tv_text object this is what i've defined:
Short of writing a little looper app is there a list or something somewhere that points these out? I have looked but can't find anything...
Also, unclear on the palette changing. Is it possible to change palettes for a region of the screen (in text mode)?
As usual, any help is appreciated.