Beat Sequencer
SciNemo
Posts: 91
I dreamed this up right before French class today. Was fairly easy to make, took a little over two solid hours to make after I got home.
It is a full fledged beat sequencer for the Propeller Demo Board! You need a keyboard and an NTSC television to use it. The controls are simple, they are commented in the top of the main file.
This is supposed to be a template for other beat sequencers, there are suggestions of modifications in the source file as well.
One note, I modified the ai_generic television code to allow poking characters in the screen buffer and also getting characters from the buffer, so don't use the original one for this.
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No reference to the fish.
http://sites.google.com/site/bitwinproject/
It is a full fledged beat sequencer for the Propeller Demo Board! You need a keyboard and an NTSC television to use it. The controls are simple, they are commented in the top of the main file.
This is supposed to be a template for other beat sequencers, there are suggestions of modifications in the source file as well.
One note, I modified the ai_generic television code to allow poking characters in the screen buffer and also getting characters from the buffer, so don't use the original one for this.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
No reference to the fish.
http://sites.google.com/site/bitwinproject/
zip
24K
Comments
A couple of ideas for you..
How about an adjustable delay during playback?
Also, now that the Hydra CD is freely distributable there is a really nice sound
object in the sources that will allow you more flexibility over sound, maybe
even some white noise. [noparse]:)[/noparse]
OBC
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New to the Propeller?
Visit the: The Propeller Pages @ Warranty Void.
Might also be cool to allow two things to be stored for the song, a pitch and a string, so that it can use the Vocal Object to do txt-to-speech and sing the song [noparse]:D[/noparse]
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No reference to the fish.
http://sites.google.com/site/bitwinproject/