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First FemtoGFXBasic demo — Parallax Forums

First FemtoGFXBasic demo

BaggersBaggers Posts: 3,019
edited 2009-03-29 15:29 in Propeller 1
Hi All,
Just to let you in on a mod that OBC and myself have been working on for FemtoBasic.
it's basically ( no pun intended lol ) FemtoBasic, but with a few PropGFX specific instructions, like sprite, gfxload, gfxpoke, gfxpeek, gfxscroll
And here's the first demo I wrote for it.

GFXMario.JPG

And a video of it in action is on youtube here http://www.youtube.com/watch?v=zRf7f3b1V0g


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Comments

  • ColeyColey Posts: 1,110
    edited 2009-03-24 20:14
    Nice work Baggers turn.gif

    not bad considering it's an interpreted basic on a micro.....

    Kudos to you my friend

    Coley

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  • BaggersBaggers Posts: 3,019
    edited 2009-03-24 20:17
    Cheers Coley [noparse]:)[/noparse]

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  • mparkmpark Posts: 1,305
    edited 2009-03-28 10:37
    Amazing!
  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2009-03-28 13:01
    Unbelievable use of FemtoBASIC with the EDitor!! Very nice Baggers!!

    OBC

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  • BaggersBaggers Posts: 3,019
    edited 2009-03-28 13:19
    Thanks mpark, and thanks for EDitor [noparse]:)[/noparse] it's a great assistant to FemtoBasic, [noparse]:D[/noparse]

    OBC, cheers [noparse]:)[/noparse] but it was just a quick example of what could be done with a few simple mods to FemtoBasic ;D and a PropGFX

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  • potatoheadpotatohead Posts: 10,261
    edited 2009-03-28 18:08
    !!!

    Sweet!

    I've been putting off PROPDOS, FemtoBasic, etc... because SPIN + ASM was easy. Just USB, F10 and go.

    (goes off to buy a small SDCard today)

    When I found the Prop, one of the things I wanted to either do or see was a simple BASIC. At the time, I thought perhaps a compiled basic, like Batari Basic would be the trick. Maybe it still is, but this really does shine. I'm totally going to show this off. IMHO, this is really accessable to a lot of people, given the setup is done.

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  • BaggersBaggers Posts: 3,019
    edited 2009-03-28 19:23
    Cheers potatohead [noparse]:)[/noparse] glad you like it, yeah it's great having a simple BASIC on it, to be honest, it was kinda weird not touching the PC to code on the prop lol [noparse]:)[/noparse] had to remind myself which keyboard to be typing on lol.

    hey OBC, perhaps we should change F1 on the EDitor to be F10 :P

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  • mparkmpark Posts: 1,305
    edited 2009-03-29 10:19
    Whoa, my code is part of this? Extra awesome!
  • BaggersBaggers Posts: 3,019
    edited 2009-03-29 13:07
    Yeah, didn't you know, [noparse]:D[/noparse] it's a cool EDitor you wrote [noparse]:)[/noparse] and I recon it should be used for all other onboard dev'ing [noparse]:)[/noparse]

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  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2009-03-29 15:29
    @mpark
    Your EDitor was used here and
    Baggers converted it to work with PropGFX. Another example of what can happen when efforts are combined.

    This Femto has around a dozen people who have contributed (including you!) to it's progress. Very Cool Indeed!

    OBC

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