Help with "VGA_1024x768_Tile_Driver_With_Cursor" driver.
BTX
Posts: 674
Hi all.
I'm trying to understand a bit more that driver.
And I can't found which is the relation of the array_ptr and the graphics setup code.
In fact I want to draw two or three big decimals digits at vga screen in differents positions. (differents colors if possible)
I can't deduce what to assign to @array variable, and how to configure gr.setup to have control in full screen.
I also try to modify the "VGA_Tile_Driver_Demo", to learn more...but I failed.
Thanks in advance for any help.
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Regards.
Alberto.
I'm trying to understand a bit more that driver.
And I can't found which is the relation of the array_ptr and the graphics setup code.
In fact I want to draw two or three big decimals digits at vga screen in differents positions. (differents colors if possible)
I can't deduce what to assign to @array variable, and how to configure gr.setup to have control in full screen.
I also try to modify the "VGA_Tile_Driver_Demo", to learn more...but I failed.
Thanks in advance for any help.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Regards.
Alberto.
Comments
http://www.rayslogic.com/propeller/Programming/Programming.htm
I'll look at them.
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Regards.
Alberto.
I did it what Ray suggest, and I can move the graphics screen by any place of the image, but......
What about to resize the rectangle size for graphics ??? when I try it, I get some garbage added.
Replacing qyt by a number greater than four, works me bad...
What I'm not uderstanding in this ?
I would like to use a full graphics screen. And also change that ugly background color.
Thanks in advance.
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Regards.
Alberto.
Where can I found detailed documentation about how to use this driver ?
limitations ??
bitmap_base = $4000 why ??
display_base = $6000 why ??
Although in driver are explained array_ptr, how to understand why this ??
array.word[noparse][[/noparse]cols * (w_y + i) + j + w_x] := display_base + i << 6 + j <<9 + 21
Where is the 6 bit color ??
Please I'm, stuck with this since a week.
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Regards.
Alberto.