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Propeller NES Emu? — Parallax Forums

Propeller NES Emu?

CassLanCassLan Posts: 586
edited 2009-03-14 20:54 in Propeller 1
I was wondering if anyone had attempted this, or how feasible is would be?

Thanks,

Rick

Comments

  • BaggersBaggers Posts: 3,019
    edited 2009-03-14 20:09
    The problem with doing an NES controller is mainly memory, in more ways than one, not only are cartridges large, but there was many memory controller boards, I wouldn't say it was impossible, as you could have sram, etc, but it would be slow, as we haven't managed to get full speed processing yet, it should be more possible on the PropII [noparse]:D[/noparse]

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  • CassLanCassLan Posts: 586
    edited 2009-03-14 20:11
    Cool, Thanks for the reply.

    Do you think it woud be doable in spin? on the PropII



    Rick
  • BaggersBaggers Posts: 3,019
    edited 2009-03-14 20:54
    Rick, I doubt you could do it in spin, cos there's quite a few PASM instructions to do 1 instruction in spin, although PropII is 8 * faster, plus hardware multiplier, I just don't think it'll be fast enough.

    Baggers.

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