Propeller memory problem
Microcontrolled
Posts: 2,461
I am writing a large propeller program that involves a screen, keyboard, and mouse. It uses several propeller objects: TV, Graphics, Keyboard, and Mouse. I am doing it on a Hydra board so it is a modified keyboard and mouse object but they are about the same in memory. The whole thing was going smothly. The memory map said that I had only used 1/3 of the memory I was almost done. However, I drew a pixel sprite for the pointer and added the mouse object and when I pulled up the memory map it said "Memory exeads by 213 Longs". It says this even though just a few lines of code before it sayed that there was over 2,000 longs free! Can someone tell me what I am doing wrong???
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Comments
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Need to make your prop design easier or secure? Get a PropMod has crystal, eeprom, and programing header in a 40 pin dip 0.7" pitch module with uSD reader, and RTC options.
Of course your situation could be totally different .... Showing us at least the structure of your code (with a _README_.txt as produced with the File->archive tool for example) might help in understanding your issue.
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--Steve
Post Edited (jazzed) : 3/2/2009 8:10:20 PM GMT
So even though it shows that space is left, the program has reserved it for other purposes.
Regards
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