Has this been done yet - a port of the old ascii text game called "hack"?
soshimo
Posts: 215
I played this game about 20 years ago on an XT (and later 286). It was fun and addicting. I was wondering if anyone has done this for the Hydra/Prop yet. I don't want to reinvent the wheel but I think this would be a fun start. It's not as processing intensive as graphics - collision detection is super simple: if( !cellIsEmpty( player.x, player.y ) ) and rendering is simple as well. Any thoughts?
Comments
This isn't hack, but it's close..
http://forums.parallax.com/showthread.php?p=655083
OBC
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Got an SD card connected? - PropDOS
I loved Hack!· Great game.· Hack and SST (Super Star Trek) were great text-based games.· Kind of suprised no one has ported SST yet.· I have been thinking about porting an old BBS door game like·SRE (Solar Realms Elite) or Tradewars to the Propeller.· Might be my next project.· If you did make a Hack-clone, it would be great--but you might have something else in mind already.
Post Edited (trodoss) : 12/29/2008 10:34:53 PM GMT
PM'ed you some links for SRE, TW, and SST.