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IK+ demo — Parallax Forums

IK+ demo

BaggersBaggers Posts: 3,019
edited 2008-12-22 15:58 in Propeller 1
This one is more for OBC, as he requested it lol
It's a quick remake of the bouncing ball sub game in IK+
running on Hybrid + PropGFX.

watch the youtube vid for it in action. ps, was playing it with left hand so wasn't very good... AT ALL!!! lol

http://www.youtube.com/watch?v=okwhZAwkjqg

IKPlusDemo.jpg

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http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

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Comments

  • potatoheadpotatohead Posts: 10,261
    edited 2008-12-21 20:15
    Nice!!

    Gonna have to order up a PROPGFX after the first of the year. My HYBRID is lonely!

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  • BaggersBaggers Posts: 3,019
    edited 2008-12-21 20:32
    Thanks potatohead, and yeah, they really go well together [noparse]:)[/noparse] even if I do say so myself lol

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  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2008-12-21 21:35
    Did someone say the PropGFX was being sold??!?! Where! [noparse]:)[/noparse]

    Love the demo Baggers.. Can't wait to get my grubby paws on it.

    OBC

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    New to the Propeller?

    Check out: Protoboard Introduction , Propeller Cookbook 1.4 & Software Index
    Updates to the Cookbook are now posted to: Propeller.warrantyvoid.us
    Got an SD card connected? - PropDOS
  • potatoheadpotatohead Posts: 10,261
    edited 2008-12-21 22:27
    LOL!!!

    It was a guess on my part. Trying to tease a little out of Baggars and Coley!

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    Propeller Wiki: Share the coolness!
    Chat in real time with other Propellerheads on IRC #propeller @ freenode.net
    Safety Tip: Life is as good as YOU think it is!
  • BaggersBaggers Posts: 3,019
    edited 2008-12-21 23:03
    Yeah, sorry, not just to you two guys, but to all, we've been unbelievably busy over past few months with major work overload, and it has finally died down for me, think Coley's still working tomorrow, but then we can start crankin these chips out [noparse]:)[/noparse] thankfully, again sorry for the massive delays, but the wait will be worth it, I promise [noparse]:D[/noparse]

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  • Cole LoganCole Logan Posts: 196
    edited 2008-12-22 02:49
    Is there any possibility of using the propgfx with other setups then just the Hydra
  • BaggersBaggers Posts: 3,019
    edited 2008-12-22 08:42
    Yeah, it's main purpose is to awaken others to the goodness of the propeller.

    Allowing even PIC12F users to add composite colour displays to their projects.

    Which is why we've put it on a DIP40 board, so it can be used in bread boards etc. for other microcontrollers, basically anything that has either 2 pins for serial mode, although most other controllers max out at 115200 baud for serial [noparse]:([/noparse] and 10 pins for databus mode [noparse];)[/noparse] which is the setup we've used for hybrid/hydra plug in carrier board.

    So yes Cole, it can be used with Protoboards, Demoboards, ( and other brand microcontrollers )

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    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

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  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2008-12-22 15:17
    So this thing will run complete with 2 connections, or are there some limitations
    which are only usable in databus mode?

    OBC

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    New to the Propeller?

    Check out: Protoboard Introduction , Propeller Cookbook 1.4 & Software Index
    Updates to the Cookbook are now posted to: Propeller.warrantyvoid.us
    Got an SD card connected? - PropDOS
  • BaggersBaggers Posts: 3,019
    edited 2008-12-22 15:58
    yes, this thing will run everything with just 2 connections, only you'll be limited in baudrate, last time I checked it could go 1.7Mbps from prop to prop, but PIC's and other lesser mortal chips peak serial at 115200 [noparse]:([/noparse] so it'll be slow, most probably only be able to move sprites around on those, which is another reason I added the scroller helper, which will scroll the screen and if you want, update the edges with a tilemap, characters are 8x8 pixels, and tiles can be 1x1, 2x2 4x4 or 8x8 characters. map, so you can basically have a decent scrolling shootemup using serial connection at 115200 [noparse]:D[/noparse]

    Baggers.

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    http://www.propgfx.co.uk/forum/·home of the PropGFX Lite

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