Basic questions on using the SX chips with the proto boards
Hi,
I browsed through FAQ posted but didn't find the answers to my questions. My questions are:
1. Anyone has done NTSC output to television using one of the SX chips (preferably with the proto boards)? Schematics?
2. How would I execute programs that's more than the Flash memory limit in the SX chips? I would think storing the code in EEPROM and page them into the flash memory?
3. How about sounds? Or cool projects out there with the SX chips?
4. Really newbie question: Why would one need the resonator for the SX chips?
Thanks.
I browsed through FAQ posted but didn't find the answers to my questions. My questions are:
1. Anyone has done NTSC output to television using one of the SX chips (preferably with the proto boards)? Schematics?
2. How would I execute programs that's more than the Flash memory limit in the SX chips? I would think storing the code in EEPROM and page them into the flash memory?
3. How about sounds? Or cool projects out there with the SX chips?
4. Really newbie question: Why would one need the resonator for the SX chips?
Thanks.
Comments
2) I don't think you can have program that run from external memory. You can store data in external memory, leaving more space for program.
3) bean's video also does sound, also see http://www.parallax.com/ProductInfo/Microcontrollers/SXDevelopersProjects/tabid/395/Default.aspx
4) anytime you need more accurate timing. Serial communications, such as talking to a PC need a resonator. I think video out will require a resonator. Also the internal timing will only do a max of 4mhz. If you need something faster, you need some sort of external timing such as a resonator.
The XGamestation Pico edition and SX Color Video Tetris projects both generate color video with the SX28 and R-2R resistor networks.
By the way, if anyone is curious or interested, google "uzebox" and see an open-source game 256-color with sound game console that is built with just two chips! WOW!