Any Approx. ETA on Prop 2?
Deskguy
Posts: 32
Hi folks,
I don't have a Propeller chip yet (using BS2 and BS2pe right now). I keep reading about the potential new features in the Prop 2. Is there any expected ETA on the Prop 2? if it is somewhat "soon", then I might as well wait. If it is way off in the future, then I guess I will get going with the Prop 1.
BTW, even though I have read through the basic specs of the Prop, can someone please just verify for me the amount of space for variables and program space.
Normally I program for the web using .NET on our own server, so trying to squeeze into 26 bytes for variables on the Basic Stamp has been an interesting learning experience. Also, for one of my programs on the BS2pe, I'm not finished yet and probably already have 3 or 4 slots full. No doubt, I can do more tweaking and condense the code, but am hoping to have lots of more space on the Prop - I assume that is true?
Thanks for your help.
David
I don't have a Propeller chip yet (using BS2 and BS2pe right now). I keep reading about the potential new features in the Prop 2. Is there any expected ETA on the Prop 2? if it is somewhat "soon", then I might as well wait. If it is way off in the future, then I guess I will get going with the Prop 1.
BTW, even though I have read through the basic specs of the Prop, can someone please just verify for me the amount of space for variables and program space.
Normally I program for the web using .NET on our own server, so trying to squeeze into 26 bytes for variables on the Basic Stamp has been an interesting learning experience. Also, for one of my programs on the BS2pe, I'm not finished yet and probably already have 3 or 4 slots full. No doubt, I can do more tweaking and condense the code, but am hoping to have lots of more space on the Prop - I assume that is true?
Thanks for your help.
David
Comments
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I am 1011, so be surprised!
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The prop 2 will be 'ready when it's ready', I'd bet another 6-12 months or so. A nice thing about, though, is that seems that your propeller 1 skills will largely transfer.
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Also you may find that the Prop I is a always a superior chip in some applications for it's lower power consumption, lower price, DIP package. It's not always about speed and memory size.
Besides, where will Parallax get the money to finish developing the Prop II if we don't all buy Prop Is now because we are busy waiting ?
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For me, the past is not over yet.
In comparison to the Basic Stamps, you will find you have a lot more to play with; 32KB of code, data and variables plus the ability to run eight completely independent but interacting programs with no loss of speed for any, more I/O and the ability to do a lot more things and a lot faster. Spin can look daunting at first but I, and I believe almost all others, find it is quite easy to get to grips with once you start to use it.
If you think you'll like the Prop 11, my advice would be start with the Prop 1. As has been noted, it will be at least a year or more before the Prop 11 is released, and I think you'll find the Prop 1 a fun, yet powerful MCU that can probably handle any application you have. Also, it will take time to learn Spin and/or Prop assy. For myself, I found it took the better part of a year to become fairly proficient with Spin. I don't think you'll regret choosing the Prop 1.
B-
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This post is a work of art. Variations in spelling and grammar are intentional, artistic endeavors that add value to all of mankind.
It does sound reasonable that it will be quite some time before the Prop 2 comes along, so I'll bite the bullet and get the Prop 1. Just have to do some head-scratching as to which type of board(s) to get for a few projects that I want to work on.
Also thanks for clarifying the memory space issue. I had read that part of the specs, but wanted to double check. After ordering a BS2pe Mobo and related parts, I then fully grasped the issue of the 26 bytes of variable space, much to my horror. After lots of playing around with my program, I was able to get it to work by giving the scratchpad ram quite a workout. I just wanted to make sure I was correctly understanding how the Prop worked. Thanks for your patience.
Best regards,
David