Soon to be new sticky
Paul Baker
Posts: 6,351
I've decided to create another sticky (possibly tacked onto an existing sticky) for Propeller Utilities.
It will be dedicated to programs people have created to aid with Propeller development, utilitiies such as GEAR and PASD. I would like people to suggest utilities since I can't remember all of them. The only requirement is that it is functional enough to be utilitarian. In other words, there won't be any still in development, and not working yet projects linked in the sticky.
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Paul Baker
Propeller Applications Engineer
Parallax, Inc.
Post Edited (Paul Baker (Parallax)) : 9/12/2008 1:28:22 AM GMT
It will be dedicated to programs people have created to aid with Propeller development, utilitiies such as GEAR and PASD. I would like people to suggest utilities since I can't remember all of them. The only requirement is that it is functional enough to be utilitarian. In other words, there won't be any still in development, and not working yet projects linked in the sticky.
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Paul Baker
Propeller Applications Engineer
Parallax, Inc.
Post Edited (Paul Baker (Parallax)) : 9/12/2008 1:28:22 AM GMT
Comments
Can we have a sticky which can be for development code not yet ready for prime time. The rules simply being that it has a brief description and a link to the thread.
This sticky can be maintained by us, not you. i.e. It must be unlocked. If that is not possible, then just a sticky pointing to a thread called "Propeller Utilities (works in progress)" with the first post containing the rules (suggestion below)
Might I suggest that your sticky could contain numerous pointers to threads such as.... (sort of an index to related threads)
Learning PASM - Tutorials, etc
Learning SPIN - Tutorials, etc
Propeller·Utilities (Complete)
Propeller Utilities (works in progress)
There woud be other Top Level pointers in your sticky to other Topics uch as
Add-on Hardware Development
... SD Cards
... Gyros
... etc
Anyway, I hope you get the idea
Hippy's Spin disassembler is a good candiate. I use it and PASD occasionally. PST is my console tool of choice. PC-terminal code with the emulation features should be listed for those who like it. Also the Propeller Logic Analyzer you wrote is worth adding (wish you could add pin display/hide selection features though). I'm sure there are others ....
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--Steve
I use this for almost all development
I want to suggest something too.
It's not a tool as a complete software but to implement inside the SPIN-code
It's simply code-examples how to INSERT codelines to display debug-information
in several ways:
1.) via serial connection in combination with PST.EXE
2.) to the TV_Text-object
3.) Debug-interaction via PropTerminal
I think of small programs that are REALLY executable and showing code-templates
that beginners can see how to output the debug-information
a.) fixed text
b.) values of variables even well fomatetted like
or even some useful functions that makes this easier
something like
- PUB SendDebugStrVarValue(p_str,p_VarValue)
- PUB SendDebugStrArrayVarValue(p_str,p_index,p_VarValue)
which contain the details of the codelines above
best regards
Stefan
Cheers
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Paul Baker
Propeller Applications Engineer
Parallax, Inc.