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Chess: Human Vs. Human — Parallax Forums

Chess: Human Vs. Human

RaymanRayman Posts: 14,745
edited 2008-08-30 15:52 in Propeller 1
Here's a working chess program for 2-players...

It knows all the rules and can detect Check, Checkmate, Stalemate.

It knows about Castling and En Passant.

But, it hasn't been thoroughly tested, so I'd appreciate any help looking for bugs...

Just need to add in some Alpha-Beta AI and I'm done!

Comments

  • CassLanCassLan Posts: 586
    edited 2008-08-30 14:07
    Rayman that looks excellent, I will be trying that today!!

    Rick
  • KeithEKeithE Posts: 957
    edited 2008-08-30 15:52
    You might consider coding up perft as a quick move generator sanity check.
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