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Have we become lazy with 8 cores?? — Parallax Forums

Have we become lazy with 8 cores??

Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
edited 2008-07-16 22:03 in Propeller 1
This demo on the ATMEGA88 20mhz just blows me away..
www.demoscene.tv/page.php?id=172&lang=uk&vsmaction=view_prod&id_prod=13233

With all the power we have, I'm wondering if it's making us lazy.. [noparse]:)[/noparse] [noparse]:)[/noparse]
We have so much more power.. [noparse]:)[/noparse]

OBC

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Comments

  • Ken PetersonKen Peterson Posts: 806
    edited 2008-06-27 18:01
    They only have 1024 bytes of RAM! Most of the graphics must be hard-coded in flash rom.

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  • simonlsimonl Posts: 866
    edited 2008-06-27 18:12
    Blew me away!

    So who's gonna rise to the challenge and show them a 'REAL' demo? LOL

    I'm thinkin': full colour 3D animation with video overlays - hmmm, Coley / Baggers - you out there?

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  • Phil Pilgrim (PhiPi)Phil Pilgrim (PhiPi) Posts: 23,514
    edited 2008-06-27 18:15
    Oldbitcollector said...
    With all the power we have, I'm wondering if it's making us lazy..
    Yes, but since laziness is one of the higher virtues, your point would be...? smile.gif

    Seriously, that's an amazing demo! Imagine what that guy could accomplish with a Propeller! The demoscene would be changed forever. (I'm not sure what the rules are, though. Are they limited to eight-bit processors?)

    -Phil

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  • ColeyColey Posts: 1,110
    edited 2008-06-27 18:16
    All I can say is, Parallax should get this guy a Propeller kit pronto!

    2K 1K RAM and 8K Flash, the source is here....www.linusakesson.net/scene/craft/index.php

    SimonL,

    We are working on something but this just raised the bar smhair.gif

    Coley

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    Post Edited (Coley) : 6/27/2008 8:45:50 PM GMT
  • LeonLeon Posts: 7,620
    edited 2008-06-27 18:31
    Most AVR instructions are single-cycle, so it was running at about 20 MIPS - equivalent to one cog. It's got quite fast table lookup, which would help.

    I can get over 200 kHz out of a software DDS on one running at 12 MHz.

    Leon

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  • Ken GraceyKen Gracey Posts: 7,388
    edited 2008-06-27 18:57
    Thanks for the tip! I've offerred to dispatch a Propeller Kit or Hydra for free to Linus Akesson.

    Ken Gracey
    Parallax, Inc.
  • potatoheadpotatohead Posts: 10,261
    edited 2008-06-27 19:02
    A Propeller can compete in the wild category.

    Ken, most of the graphics are procedural, drawn on the fly.

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  • BEEPBEEP Posts: 58
    edited 2008-06-27 19:39
    Coley, 1K Byte SRAM.
  • ColeyColey Posts: 1,110
    edited 2008-06-27 20:00
    @BEEP

    My bad, you are right, that's even more of an achievement then. yeah.gif

    Coley

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  • CassLanCassLan Posts: 586
    edited 2008-06-27 22:26
    I have liked this demo for a while, you can't compare this to a prop.
    There was also nothing even remotely close to it at the rest of that competition.
    But its not like he has to detect anything, he can time sllice as many times as he would like, so you say 8 procs should be a million times better...not nec.
    This also shows the diff between straight assembly and an interpretted language.

    Its done by a very talented artist, an amaing artist can take a plain slice of bread and make you go WOW.

    Lastly, it needs to be noted that this thing really gets your attention with excellent music NES style, the music is what keeps you interested.

    Post Edited (CassLan) : 6/27/2008 10:41:28 PM GMT
  • stevenmess2004stevenmess2004 Posts: 1,102
    edited 2008-06-27 23:46
    Was that a juliet factorial at the end?
  • Oldbitcollector (Jeff)Oldbitcollector (Jeff) Posts: 8,091
    edited 2008-06-27 23:54
    stevenmess2004 said...
    Was that a juliet factorial at the end?

    I was thinking the same thing earlier... Sure looks like it... Gheesh..

    OBC

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    New to the Propeller?

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  • hinvhinv Posts: 1,255
    edited 2008-06-28 02:46
    WOW It reminded me of Amiga type performance. But the Amiga had a 32-bit processor & 512KB Ram, & lots(don't remember) ROM, and agnes etc. etc.

    I would also like to see what that guy could do with a propeller. Simply Amazing. Thanks OBC for bringing it to our attention.
  • vampyrevampyre Posts: 146
    edited 2008-06-28 04:50
    its impossible for me to become lazy, i already was.

    still though, WOW.
  • hippyhippy Posts: 1,981
    edited 2008-06-28 16:22
    More "WOW" than Vista, and a considerably smaller footprint smile.gif
  • Jimmy W.Jimmy W. Posts: 112
    edited 2008-06-29 03:33
    hippy said...
    More "WOW" than Vista, and a considerably smaller footprint smile.gif

    Also, I didnt see it crash once!
  • RaymanRayman Posts: 14,355
    edited 2008-06-29 23:04
    I wish I had the time on my hands to do stuff like that...
  • parts-man73parts-man73 Posts: 830
    edited 2008-07-15 20:09
    I don't know if anyone else noticed... but Linus Akesson has shown up in our forums

    http://forums.parallax.com/showthread.php?p=737281
  • ClemensClemens Posts: 236
    edited 2008-07-15 20:31
    Yes. Thumbs up for Parallax marketing. smile.gif Isn't there a thread about that as well...
  • computer guycomputer guy Posts: 1,113
    edited 2008-07-16 07:47
    CassLan said...

    Lastly, it needs to be noted that this thing really gets your attention with excellent music NES style, the music is what keeps you interested.

    Yea but the sound is also generated by the same chip that is generating the video signal.

    Thats impressive for what he was working with.

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  • CassLanCassLan Posts: 586
    edited 2008-07-16 22:03
    Of course it is impressive, I just dont think people where noting the excellence of the sounds / music used.

    For me thats what made it awesome....the whole package.
    computer guy said...
    CassLan said...

    Lastly, it needs to be noted that this thing really gets your attention with excellent music NES style, the music is what keeps you interested.

    Yea but the sound is also generated by the same chip that is generating the video signal.

    Thats impressive for what he was working with.

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