Text Action - Side Scrolling Game......almost
CassLan
Posts: 586
"Text Action"
a TeXt based side scrolling action game
Hey all here is the start of a game that will take you back to SMB3 days (with text!!!)
What you can do right now:
* Walk the guy from left to right
* Jump while facing/walking right atm
What you cannot do yet:
* anything else [noparse];)[/noparse]
I'd like to find a better way to facilitate better animation (no flicker) or atleast start with a clean page for every frame, Rayman I didnt see any flicker in your Ladder Game.
Power-Ups
Weapons
Better Sound Effects
Cut-Scenes (DeepFRY·· )
If anyone has any suggestions or examples of similar work I'd love to see it. Thx.
Lots of Debug info slows you down, here is how to shut it off:
'M' - gets rid of Map Debug info
carefull cause 'm' will advance the map by one char
'D' - gets rid of Var Debug info
carefull cause 'd' will turn a Debug DELAY on
'0' - clears the screen
Left Arrow - move Left
RIght Arrow - move right
Space Bar - Jump
Down Arrow - Duck
Peace,
Rick
a TeXt based side scrolling action game
Hey all here is the start of a game that will take you back to SMB3 days (with text!!!)
What you can do right now:
* Walk the guy from left to right
* Jump while facing/walking right atm
What you cannot do yet:
* anything else [noparse];)[/noparse]
I'd like to find a better way to facilitate better animation (no flicker) or atleast start with a clean page for every frame, Rayman I didnt see any flicker in your Ladder Game.
Power-Ups
Weapons
Better Sound Effects
Cut-Scenes (DeepFRY·· )
If anyone has any suggestions or examples of similar work I'd love to see it. Thx.
Lots of Debug info slows you down, here is how to shut it off:
'M' - gets rid of Map Debug info
carefull cause 'm' will advance the map by one char
'D' - gets rid of Var Debug info
carefull cause 'd' will turn a Debug DELAY on
'0' - clears the screen
Left Arrow - move Left
RIght Arrow - move right
Space Bar - Jump
Down Arrow - Duck
Peace,
Rick
Comments
\*/
>>
Nice! Keep going!
OBC
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