Adding ethernet and FPU to hydra
justin weber
Posts: 36
I have an idea I wanted to run by some of the designers on this forum. Is it possible(feasible) to use the onboard serial programming header to add a second propeller chip to the Hydra game console. I want to add Floating Point Coprocessor V3, maybe SPI based ethernet capabilities to the hydra. I plan on using the card expansion for the SD card module. If it is somewhat easy to communicate with another propeller via serial, you could even off-load multiple cogs from the main chip. So basically what I had in mind was devoting one cog to get status information from the other propeller chip. This way you use the FPU, ethernet, or whatever else connected to the extra IO's(time chip, extra eeprom space,etc) on the second prop. Also since I'm here I should ask, is there are way to at least add that FPU chip to the Hydra without my proposed setup(like using the serial programming port directly).
Comments
Unless you're really set on using a specific floating point coprocessor, why not use the Propeller?· There's a pretty complete floating point library in Spin and assembly and it's probably faster than most floating point coprocessors you might use.
·
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
I am 1010, so be surprised!
There had been some dicussions here wrt the FP-Coprocessor you most likely refer to...