Proposal for gamepad_drv standard?
Oldbitcollector (Jeff)
Posts: 8,091
I've uploaded a simple keyboard version of gamepad_drv_001 to obex. Any game that requires NES
controls and uses gamepad_drv_001 should work find with this driver.
I'm getting ready to do a version for the Nintendo 64 and PropJoy as well..
Got a proposal for the game developers here:
If we could get everyone to agree to use this type of format for their creations, then
adapting any device could be as simple as changing the file before compile.
Consideration?
OBC
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controls and uses gamepad_drv_001 should work find with this driver.
I'm getting ready to do a version for the Nintendo 64 and PropJoy as well..
Got a proposal for the game developers here:
If we could get everyone to agree to use this type of format for their creations, then
adapting any device could be as simple as changing the file before compile.
Consideration?
OBC
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
New to the Propeller?
Getting started with the Protoboard? - Propeller Cookbook
Got an SD card? - PropDOS
A Living Propeller FAQ - The Propeller Wiki
(Got the Knowledge? Got a Moment? Add something today!)
Comments
Andre'
PropJoy/Hydra controls next. (easy stuff)
OBC
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New to the Propeller?
Getting started with the Protoboard? - Propeller Cookbook
Got an SD card? - PropDOS
A Living Propeller FAQ - The Propeller Wiki
(Got the Knowledge? Got a Moment? Add something today!)
My original N64 conversion can be found here:
obex.parallax.com/objects/250/
I'm going to switch LOADRUNNER and SPYDRIVER to use a separated "gamepad_drv_001.spin"
and so some testing with some of the other Propeller configurations in my collection starting with the Hybrid.
OBC
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New to the Propeller?
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I am just playing simple game like car race , bike race etc.So there is no issue for driver.
I just finished soldering my PropJoy adapter and I'm looking for someway to test it. Did you ever finish the PropJoy driver for Atari joysticks? Does the PropJoy work with the Hydra NEC driver? Comments welcome.
By the way I just viewed your Propeller Arcade Atari Interface Test - great job. Boulderdash is one of my favorite games.
Forrest
No, but I think I can help you with it.
Can you give me an idea of your connection points (I/O) to the Atari switches?
Thanks!
OBC
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Each joystick port is connected thru a 4021N, and the pin outs to the Propeller are exactly the same as uController's NEC adapter ie. P3-Clock, P4-Latch, P5-Player1 Data and P6-Player2 Data.
The only other reference I found to PropJoy on these forums is this thread about Defender - which apparently works with the PropJoy http://forums.parallax.com/showthread.php?p=697458
simply by changing the bit mask a little.
Here's some NES code from one of my programs..
Adjusted for the PropJoy.
You might need to ditch the 00000000_'s but it should work. In this example I've setup NES0_A to the fire button.
OBC
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