3D Monster Maze
Baggers
Posts: 3,019
Hi All,
Here's my quick remake of a classic ZX81 game, 3D Monster Maze.
Just Maze generation to go now, but I thought I'd give you all a looksy at it's progress.
Let me know what you think.
Baggers.
binaries for Hybrid, Proto/Demo board, and Hydra after link.
http://www.propgfx.co.uk/forum/Blah.pl?m-1200263253/
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Here's my quick remake of a classic ZX81 game, 3D Monster Maze.
Just Maze generation to go now, but I thought I'd give you all a looksy at it's progress.
Let me know what you think.
Baggers.
binaries for Hybrid, Proto/Demo board, and Hydra after link.
http://www.propgfx.co.uk/forum/Blah.pl?m-1200263253/
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Comments
After a few games my high score is still only 215...
For some reason my pad is a little bit flaky and in stead of going forward it turns into the wall now and then...
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Living on the planet Earth might be expensive but it includes a free trip around the sun every year...
Experience level:
[noparse][[/noparse] ] Let's connect the motor to pin 1, it's a 6V motor so it should be fine.
[noparse][[/noparse] ] OK, I got my resistors hooked up with the LEDs.
[noparse][[/noparse]X] I got the Motor hooked up with the H-bridge and the 555 is supplying the PWM.
[noparse][[/noparse] ] Now, if I can only program the BOE-BOT to interface with he Flux Capacitor.
[noparse][[/noparse] ] I dream in SX28 assembler...
/Bamse
Would have had it done sooner, but been playing it too myself lol although 4 days is plenty fast enough [noparse]:)[/noparse]
Best get back to frogger lol
http://uk.youtube.com/watch?v=yPNCw5SvGtw
http://uk.youtube.com/watch?v=SCBCSa6d6PY
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Can you slow down a bit please, I am struggling to keep up with all your releases! lol
Coley
The ZX-81 was my first computer. Although I didn't have 3D-Monster Maze this stirs some good memories .
Clemens
lol I'll try, but I can't be held responsible if I do another one quickly.
Clemens,
Yeah, same for me, I guess that's why I do all these remakes [noparse]:)[/noparse]
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Paul Baker
Propeller Applications Engineer
Parallax, Inc.
Resident Evil of the 8bit black and white world.
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Share the knowledge: propeller.wikispaces.com
Lets make some music: www.andrewarsenault.com/hss
Ym2413a, lol, although it's probably before your time [noparse]:)[/noparse]
Not only is it good for testing if mouse, TV and sound are present but it's got a nice look and sound. I always prefer mouse control over joystick or keyboard.
And I never get past the first level! -So I never get tempted to play long.
See - sometimes the unfinished works of art are the real masterpieces...
http://forums.parallax.com/showthread.php?p=645707
but the rest aren't including Spacies, like Clemens said.
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Paul Baker
Propeller Applications Engineer
Parallax, Inc.
This is really good gameplay for when it came out!
The animation isn't bad either for ASCII blocks. [noparse]:)[/noparse]
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Share the knowledge: propeller.wikispaces.com
Lets make some music: www.andrewarsenault.com/hss
beat the pants off anything around at the time.