PENGUIN ROBOT Sumo Wrestler - the Code
Title: Penguin Sumo Wrestling
Code Name: penguin_sumo.bpx
Purpose: Penguin Sumo program to shuffle and stomp
While living in Asia, I visited a friend living on the other side
of the big city. High up in a very tall skyscraper, I was handed
the TV remote, and found a channel with Sumo Wrestling, live
from Japan. It was awesome! This is where I got the idea for
Penguin Robot Sumo Wrestler.
humanoido
Post Edited (humanoido) : 1/4/2008 3:23:37 PM GMT
Code Name: penguin_sumo.bpx
Purpose: Penguin Sumo program to shuffle and stomp
While living in Asia, I visited a friend living on the other side
of the big city. High up in a very tall skyscraper, I was handed
the TV remote, and found a channel with Sumo Wrestling, live
from Japan. It was awesome! This is where I got the idea for
Penguin Robot Sumo Wrestler.
humanoido
' This code changes Penguin Robot into a Japanese Sumo wrestler in ' training, stomping high, shuffling the salt, preparing to take on ' other bots in Asia and the world! ' In Japan, Sumo Wrestling is one of the oldest martial arts. ' Having roots in the Shinto religion, the matches were ' dedicated to gods in prayers for a good harvest. The oldest ' records date back to 8th century, though Sumo is perhaps ' more than 1,500 years old. ' Sumo Wrestling is filled with tradition and ceremony. This ' includes "Shuffling" of feet in thrown salt, and "Stomping." ' Penguin Sumo demonstrates shuffling and stomping, exercising ' tilt and stride servos. This is also a good demonstration of ' controlling speed and agility. ' In the form of official Sumo, Pengiun will shuffle feet in the ' salt, take the home position, and stomp both feet. The action is ' to raise the leg slow and high, then fast stomp it down. ' The center value of both servos is set to a constant 1920 in ' the declarations section. Fine tune this by running the servo ' calibration program and note the center values of tilt and ' stride, and derive an average. Then change the constant from ' 1920 to the new value.
Post Edited (humanoido) : 1/4/2008 3:23:37 PM GMT