Needed: basic wisdom concerning the use of VGA
Hi all,
Newbie questions follow.....
I've been using a TV for displaying the data from my Propeller but I'm now considering using a VGA so I can get a better data display, etc.
Problem is, I can't find a basic description of how to use VGA. The VGA spin files have next to no comments (my usual complaint). All I need is something that says in human language,
When you want to show a number, do this...
When you want to display text, do this...
When you want to clear the screen, do the following.... etc.
You get the idea.
I don't know any assembly language, so I'm limited to SPIN.
Long story short, I need code that displays something along the lines of this...
Frequency1 = 32600 Hz
Temperature1 = -6 F
etc...
Also can anyone suggest what to use for a VGA screen that would make a nice replacement for a TV? Is there a common doo-hicky that costs less than $50 that can be picked up at surplus places, etc???
thanks for your inputs,
Mark
Newbie questions follow.....
I've been using a TV for displaying the data from my Propeller but I'm now considering using a VGA so I can get a better data display, etc.
Problem is, I can't find a basic description of how to use VGA. The VGA spin files have next to no comments (my usual complaint). All I need is something that says in human language,
When you want to show a number, do this...
When you want to display text, do this...
When you want to clear the screen, do the following.... etc.
You get the idea.
I don't know any assembly language, so I'm limited to SPIN.
Long story short, I need code that displays something along the lines of this...
Frequency1 = 32600 Hz
Temperature1 = -6 F
etc...
Also can anyone suggest what to use for a VGA screen that would make a nice replacement for a TV? Is there a common doo-hicky that costs less than $50 that can be picked up at surplus places, etc???
thanks for your inputs,
Mark

Comments
Set the cursor to the out-function and click Full Source radio button again. Here the comment gives you a list of special characters.
In the library-folder you find a _demo for each Object which gives you an idea on how to use the stuff.
http://forums.parallax.com/forums/default.aspx?f=25&m=335776
You can find it in that tread, just scroll down a few post.
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Nyamekye,
Thanks, Mike, that provides a starting point. And to Erik and MagIO2, too.
To Kye, I will try to have a look at what you've done. The idea that code is offered WITH comments is such a rare blessing. I'm a total non-EE noobie who struggles moronically with every iota of code and components that I add onto my Propeller. Generally speaking, I go through a 3 step process when wanting to put new features into my Propeller system. First, I go nuts because the OBEX code is usually so stripped down, I can't make any sense of it. My blood pressure shoots through the roof and I crash into a dark, brooding depression. Second, after being told that the OBEX code should be intuitively obvious to the most casual of observers, I have a total nervous breakdown, get insanely drunk, and drive my car over a cliff after eating a bottle of sleeping pills and drinking a gallon of chlorox. Days later, I awake in the hospital to find that the OBEX code isn't that hard to understand after all. The clouds clear, the body cast comes off, and somehow, by some miracle, I figure out what people are trying to tell me and eventually get the thing to work.
I tell you, being a Mech E in a world of EE's, it's tough.