question about cogs
in Propeller 1
I will try to post my code ....
'This is for blink project
' started Feg 24-2016
' cogblink
Con '
_Clkmode = Xtal1 + pll16x '
_Xinfreq = 5_000_000 '
high = 1 'FEB 24-2016
low = 0 '
out = $FF
Var
byte X
long stack[40] 'for blink
long stack1[40] 'for flash
Obj
pst:"Parallax Serial Terminal"
Pub main
DirA[0..7]:= out
DirA[8..15]:= out
DirA[16..23]:= out
DirA[24..29]:= out
DirA[31]:=0
DirA[30]:=1
cognew (blink,@stack)
cognew(flash,@stack1)
outA[27] := 1 'set to tx
pst.Start(38_400) 'Set Terminal to 38400 baud
X := 1
'pst knows pins 30,31
repeat
pst.Char("X")
waitcnt(50_000_000+ cnt)
pst.Char ("Z")
waitcnt(50_000_000+ cnt)
PUB blink
if X==1
repeat
outA[1] := 1
waitcnt(30_000_000 + cnt)
outA[1] := 0
waitcnt(30_000_000 + cnt)
PUB flash
if X==1
repeat
outA[2] := 1
waitcnt(10_000_000 + cnt)
outA[2] := 0
waitcnt(20_000_000 + cnt)
that do not work 
Comments
I would like to have seperate objects running in there own cogs.
this example just keeps printing x,z ... and no blinking.
what did I miss....?
-Phil
and also, I think my brain is going away. thanks guys...
Bill