DK Graphics Driver
Title:DK Graphics Driver
Author:CardboardGuru
Published:Sat, 14 Jul 2007 19:18:19 GMT

The DK Graphics Driver was written specifically for the game Dodgy Kong. However there is no reason why it may not be extracted and used to power other games.

Specs

Screen Resolution (WxH)
256x224
Tile Resolution
8x8
Tiles
32x28
Tile Palette
4 colors per individual tile
Sprite Resolution
16x16
Sprite Palette
4 colors per individual sprite
Number of sprites
34
Sprites per line
Depends on number of cogs used
Cogs needed
3+
More sprites or more tile palettes require more cogs
Files
sw_dk_gfx_renderer_015.spin
sw_dk_tv_drv_022.spin

How it works

DK uses 3 or more cogs working together. 2 or more rendering cogs and a single TV driver cog. The rendering cogs work in parallel creating data for a single scan line at a time. The TV cog takes this data and sends it to the propeller graphics hardware.