This series of lessons assumes you are familiar with the general programming concepts of other programming languages, including object-oriented languages. Discussion of some basic concepts will be presented, but some prior knowledge and programming experience is recommended.
In addition to the above, this material should be read only after reading all About the Propeller Chip Hardware and after becoming familiar with Using the Propeller Tool. Many items presented in those resources will be referred to here, but will not be described in detail.
Exercises 1 through 8 in this tutorial assume you have either the Propeller Demo Board, or that you will be able to build the necessary circuits shown here. In addition, Lessons 9 and 10 require you to hook up your Propeller Demo Board (or your own Propeller circuit) to an NTSC television.
The lessons describe Propeller chip programming concepts in a step-by-step fashion with Quick Review notes along the way. It is best to follow the lessons in order from start to its finish, without skipping around, while working with your computer and the Propeller chip and trying each example as it is taught. The earlier exercises are basic in nature and each later exercise covers more advanced material.
Each lesson includes some background information and one or more exercises to try. The example programs are included. Each lesson concludes with a Quick Review to summarize the concepts you just learned. You may also browse through all of the Quick Reviews at once.
We strongly recommend hand-entering the tutorial's code examples, however, you may launch them into the Propeller Tool by clicking on the Propeller Hat icon, above the listing:
You may move through the lessons in order by using the Previous and Next arrow buttons at the top and bottom of each lesson topic. To begin Lesson 1, click the arrow below.
Propeller Help Version 1.1
Copyright © Parallax Inc.
5/13/2009