Here is a new VGA Tile Driver that displays 64x48 tiles of 16x16 pixels each, with 4 colors per tile. Its combination of resolution and color blows away all prior drivers. It can be used to show the internal font at 64x24 characters with the 3D bevels, or it could be used for a hi-res tile-based video game. I'll make more examples soon, but the driver is now complete.
This is something that I did not think was possible a week ago.
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Chip Gracey
Parallax, Inc.
Post Edited (Chip Gracey (Parallax)) : 11/8/2006 11:37:25 AM GMT




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), what, in the past week, has made this possible (one week seems like a very small amount of time considering how surprised you sound)?





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