-
640x480 Pixel 40x30 Tile 4 color VGA Tile Map Driver @ 60HZ Uploaded to the Obe
I'm getting tired of writing these new driver posts. So... just download the demo and read the page on the OBEX to gain a better understanding. I'll answer any questions about the code from here.
http://obex.parallax.com/objects/655/
Yes, and checking out this driver is worth your time,
Enjoy,
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Nyamekye,
Last edited by ForumTools; 10-03-2010 at 02:47 AM.
Reason: Forum Migration
-
All I have to do is change those title screens to something like "Testing pixel error rate" and "Errors within acceptable manurfacturing figures", etc, etc and this would do for a BS test generator for work.
Thanks Kye.
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Why did I think a new, more challenging, job was a good idea ??
Last edited by ForumTools; 10-03-2010 at 02:47 AM.
Reason: Forum Migration
-
I just ran the demo for the driver - totally cool, thanks Kye!
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
···································Fix it, if it ain't broke!
D Rat
Dave Ratcliff N6YEE
Last edited by ForumTools; 10-03-2010 at 02:47 AM.
Reason: Forum Migration
-
A BS test generator for work?
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Nyamekye,
Last edited by ForumTools; 10-03-2010 at 02:47 AM.
Reason: Forum Migration
-
I thought BS Generators were a standard at work... I usually call them co-workers!
Last edited by ForumTools; 10-03-2010 at 02:47 AM.
Reason: Forum Migration
-
Unfortunately, the clients that I used to work with would see all those changing images, broken by reports, as a valid test. Yet they would consider a proper system check with many years of experience as a purely inadiquate opinion.
Great demo, sorry if I confused the issue.
Just my "humour". 
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Why did I think a new, more challenging, job was a good idea ??
Last edited by ForumTools; 10-03-2010 at 02:47 AM.
Reason: Forum Migration
-
Re: 640x480 Pixel 40x30 Tile 4 color VGA Tile Map Driver @ 60HZ Uploaded to the Obex.
Updated the version on the OBEX so that the vertical sync now is done four times per frame versus 2 times. I also increased the pixel clock frequency to compensate for this.
This should fix any problems anyone has with their monitor slowly washing out on them. If it doesn't I can double the vertical sync again.
Thanks,
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
Forum Rules
Bookmarks