I have a idea and i wan't create a 640X480 pixel vga picture with the p8x32a.
Each pixel 8 bit color value and double buffering.
I posted this on the Digi forum, but I thought that maybe using the USB adapter in this way maybe Parallax people might have an idea?:
I am thinking about how to implement function pointers in Prop2 Spin.
Is it needful that function pointers can point outside of the object?
I am trying to learn C because I think it is something I should understand, and I'm hoping what I learn will translate to other